

This is a dangerous line of thought. Instead of thinking of health as raw numbers, instead think of it as a percentage. The difference between a boss dealing 90-110% of a tank's HP and 70-90% of a tank's HP is literally the difference of hours of practice time.
Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!


dang, the STR debate is still a thing?
Sadly, Square brought it back with Stormblood by reverting tanks back to the 2.X damage model, instead of the pure-VIT 3.X model :/ - not rightly sure what they were thinking but, here we are again.
DPS is meant to know their place and get back to shooting stuff like the replaceable drones that they are!![]()
We're starting to come full circle, DPS (specifically RDM) wants to heal, i.e. designated raiser (to be fair, probably the right call in some situations due to ease of dualcast instaraise).
Square revived it because they changed how damage is calculated.


this is what I do know. As a healer I always know right away when a tank is wearing STR accessories because it feels like I am healing a dragoon rather than a tank
It gets pretty annoying spamming cure 2 because his/her HP pool drops 90% every .4 seconds (it seems). It's pretty crazy. (the luxury of cure 1, lotus management, asylum, assize is pretty much in chaos at this point)
When I dungeon with a tank with actual tank gear, I can better heal them and DPS on the side with manna to spare. With a STR tank, my manna is destroyed and and im barely keeping them alive by the seat of my pants
Now, the good news is, I'm seeing tanks coming to their senses now in the 70 dungeons. The differences between the two tanks are like night and day. I am personally glad many tanks are going back to the tank set up
I also noticed, tanks who are in actual tank gear, we drop the mobs faster because I am part of the DPS team too. Pop spell length cool down, thin air?, and spam the hell out of holy...a whm can out dps any tank with STR any day. We can wipe the board with the two other dps when a tank is a tank. (and the most health the tank will ever lose with me during this entire process is probably 25-30% MAX).
I take my healer job seriously lol. I'll never make them worry about their healthbar (as long as they are appropriately geared)
Last edited by Annah; 07-07-2017 at 01:09 PM.
Strictly speaking their HP is dropping no faster than their heavily VIT'd counterpart, they just have a smaller HP bar, which makes it seem more alarming (Assuming their HP bar is at least big enough that you are not over-healing them).this is what I do know. As a healer I always know right away when a tank is wearing STR accessories because it feels like I am healing a dragoon rather than a tank
It gets pretty annoying spamming cure 2 because his/her HP pool drops 90% every .4 seconds (it seems). It's pretty crazy.
If the same tank had more VIT, you'd have to spam just as many spells to prevent them from dying, you'd just have a bigger window between them taking the first hit, and them dying.


oh i absolutely notice when a tank has STR. Trust me. 100% of all the tanks I examine when I feel like Im healing a glass cannon ALWAYS had STR accessories onStrictly speaking their HP is dropping no faster than their heavily VIT'd counterpart, they just have a smaller HP bar, which makes it seem more alarming (Assuming their HP bar is at least big enough that you are not over-healing them).
If the same tank had more VIT, you'd have to spam just as many spells to prevent them from dying, you'd just have a bigger window between them taking the first hit, and them dying.
The tanks that dont drop like a rock in a pond always have normal accessories for their class on. And we always DPS and clear so much faster too (per my reasoning above). I'm just personally happy they made it so tanks cant wear it past the further levels.
Last edited by Annah; 07-07-2017 at 01:07 PM.
I'm not saying you wouldn't notice, like I said, it feels alarming because their bar goes down faster, because the bar is a measurement in percent, not absolute HP. What I'm saying is the amount of HP they are losing from one moment to the next is identical to their better VIT'd bretheren.
Provided they don't have so little HP that they die too fast for the healer to finish casting, so little HP that the heals they do get are over-healing and being wasted, or so little HP they can't survive a mechanic or tank buster without a margin of safety, they require no more healing than the next tank.
(Incidentally the difference between full STR, and full VIT accessories is about 25% HP - at iLvl290, ~30k Vs 40k HP, so while noticeable they should not feel like healing a glass cannon)
Last edited by RyuujinZERO; 07-07-2017 at 01:19 PM.
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