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  1. #51
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Agreed!!!! BRD was my main job in ARR. HW crushed the life out of it and drove me away from the one job I truly liked. Now with SB I picked up BRD again and could not be any happier. THIS is what BRD was always meant to be. Not the horrible idiocy of the HW design.
    (1)

  2. #52
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I kinda want bow mage to come back as its own job with elementally/spiritually infused arrows. Bard though? Its design never screamed stationary. More... prancing about while filling your enemies with arrows and pilfering their loot like its a Robin Hood musical.
    (1)

  3. #53
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I guess I'm in the minority here, but while I do enjoy Stormblood Bard (as I had ARR's and HW's before it, each for very different reasons, despite actually being very picky about my jobs), I feel like it's taken as many steps in some other arbitrary direction for each step forward.

    "Active" use of songs is no longer a matter of support whatsoever. We are simply Selene with permanent uptime and crit in place of attack speed. We also come with her double-cleanse, and her partner's healing received boost, but limited to a single target. We can also Non-Synergetic Battle Litany. None of these things shout "Bard" to me.

    The song system now feels more like a macrorotational variant of Monk's forms. Start in Coeurl/WM, and cycle from there. Make sure you blow your final proc before fade and start the next asap. Trim Paean because it's currently badly inferior. None of this feels like nuance (though it does have—preset—strategy), and overall it feels less fluid than bow mage to me.

    Mobility felt sufficient in HW. I'm glad to have more of it, but it's only impact has been in kiting boss FATEs to death. In raids, I was already capable of taxi'ing my BLM's Aetherial Manipulation casts as a fellow "mage".

    oGCDs now feel less impactful by virtue of not needing to pray for or make my own opportunities to fit them in tightly into my windows, but I got over that somewhere around level 56 just by virtue of having everything "Bard" about the job now being oGCDs and better filling up that time with healing boosts, MP restoration, Palisade, and so forth. But the songs? They still feel just as clunky as when I started into Stormblood. It's honestly the clunkiest that Bard has ever felt for me (at least, since WM was a 3-second cast and toggled off immediately after opening with EA, give-or-take DoTs and Sidewinder, back at HW launch).

    If there were just actual control over our songs, rather than merely their order, differentiation in their supportive effects, and a bit more point-support over them, I'd be incredibly happy with SB Bard, but the songs timers and same-ness of their effects feel, while more subtle, as much some strange flaw in design logic as WM did in its first iteration.
    (3)
    Last edited by Shurrikhan; 07-09-2017 at 08:24 AM.

  4. #54
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Bard is in a fantastic spot atm, please don't change it. It is hands down one of the best ranged classes I've played out of all the MMO's I've played, from Aion to L2, FFXI etc... ^^
    (2)

  5. #55
    Player
    Katsuragi_'s Avatar
    Join Date
    Jun 2017
    Posts
    88
    Character
    Katsuragi Leonhart
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Reminds me of pre-pandaria shadow priest... which was the only class I ever enjoyed playing in that crap of a game, the little I did for my friends. I loved it because it forced me to manage a buttload of resources, check for procs and above all constantly check priorities instead of following some braindead rotation. It forced me to constantly think about what I was doing.

    I guess there's not so much "managing all the stuffs" with Bard, but at least it's a dot and proc style. And I actually enjoy the fact that I feel like I'm supporting, even if it's in a passive way mostly. On top of it, in an archer which is a theme I always loved. Glad I picked this to start in this game. I probably would have hated it pre-SB.

    P.S.: Pitch Perfect =
    (0)
    Last edited by Katsuragi_; 07-09-2017 at 02:51 PM.

  6. #56
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DPZ2 View Post
    I assume that if you push Crit as a secondary stat, you'll get more procs. Meld and/or gear to that, perhaps.
    That's good in theory, but sadly might not be the case. Crit was always important for us because of straight shot. But the issue with the prics now is the window, only 30secs doesnt allow for much error, not to mention youd need Pitch Perfect to reach 3 before its damage is anything significant. Otherwise other skilks offer similar returns. One nice chsnge would be to hsve it available only under WM, with a base potency, then it potecy increases when the prics occur, a less potent increase but it would make the skill more accessible in my opinion.

    Thank you tiny keyboard for making every proc a pric

    Additionally, I sorta wish Battle Voice extended the song duration, over its current use.
    (0)
    Last edited by Eloah; 07-10-2017 at 05:56 AM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  7. #57
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    I seriously hate SB bard... it's back to ARR without having to really care about our abilities so long as our DoTs are up. So painful...
    (0)

  8. #58
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
    Posts
    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    I just wish they would remove quick nock and give back Wide Volley ..

    Edit: but i'm very happy we no longer got those damn cast times.

    ARR = i loved playing bard

    HW = I hated it, cause of cast times.

    SB = Loving it again.
    (2)
    Last edited by White_Wolf_X; 07-10-2017 at 05:05 AM.

  9. #59
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    [snip]
    I actually agree with much of this, being someone that started playing Bard in HW so I never got to experience ARR Bard.

    To me, as someone that raided and cleared A12S as a Bard main, I find that SB Bard also has its own set of flaws compared to HW Bard, although I am of the opinion that SB Bard is better designed overall. The thing about this expansion was that the devs were supposed to lower the skill ceiling and raise the skill floor to tighten the gap between the least skilled and the most skilled players. But what happened to Bard was that while the floor was raised, the optimization ceiling was raised a lot higher - I can already dish out damage comparable or even higher than most Samurai I meet, juggling all of my support on top of that, and I'm supposed to be at my weakest now early into the expansion, when my crit rate is at its lowest. Bard has always been a super RNG-heavy class with damage that increases exponentially as our critical hit rate increases due to how our procs are tied to our crits, and I predict that if Bard were to stay the same as it is, we have a high chance of overtaking almost every other DPS class towards the end of the expansion - something the top Bards saw at the end of HW.

    The current Bard design emphasizes planning a whole minute ahead into a fight, if not even longer, knowing a fight top to bottom to get the most use out of all of the absurd utility we have. And it's not just because of our utility, it's also because of our three song rotation and the off-GCD procs we get to spam. Bard is now by far the hardest class to optimize for that reason - an optimized Bard now pretty much plays like a ranged monk, spamming everything they can as soon as something procs, but simultaneously keeping an eye on the rest of the party as well. HW Bard did have a certain flow to it, SB Bard is a lot more chaotic in nature. Not to say it's a bad thing, but many players just won't have the reaction speed to play the class to its fullest potential. I would still keep SB Bard over HW Bard, if only for the simple fact that HW Bard doesn't have any merits that can excuse the fact that massive Bloodletter clipping and double-resetting while casting was a thing.

    That said, I've been dabbling a bit into Red Mage myself recently, and now I understand the other, less obvious reason why the devs got rid of bowmage/gunmage - because Red Mage plays almost exactly like HW Bard/Machinist did, due to their dualcast nature. The only real difference is that their cast times are doubled, but their mobility is also doubled.
    (0)
    Last edited by SaitoHikari; 07-10-2017 at 06:05 AM.

  10. #60
    Player
    Rekujin's Avatar
    Join Date
    Jan 2015
    Posts
    151
    Character
    Rekuja Azalon
    World
    Ravana
    Main Class
    Bard Lv 100
    Does anyone know our materia priority yet? at the moment I'm stacking Crit/Det not sure if this is right.
    (0)
    Rekuja Azalon

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