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Thread: Stats

  1. #1
    Player
    Rapher's Avatar
    Join Date
    Jun 2011
    Posts
    5
    Character
    Rapher Dealch
    World
    Balmung
    Main Class
    Conjurer Lv 50

    Stats

    I have noticed that at level 50 stats are close to topped out. Which means if I add 14 int (which is the magic attack potency stat) I only get a 3 magic attack potency increase. Which from 450 to 453 is not a big increase. You can't put int IV materia on level 20 items (might be worth it at that level). These minimal gains at level 50 make adding stat based materia or items not worth the time. (there are limited items no rings/earrings with attack magic potency at level 50, and the ones that do have it are also small gains)
    Suggestion : 1 increase the ratio int/magic attack potency at higher levels. Or reverse the system that is in place, lower levels get less then gradually increase the amount of potency to int as you get higher. that would get rid of this top out problem.
    Suggestion : 2 make the materia system more custom by allowing us to put magic attack materia in other slots not just feet and 2 handed Thaumaturge's and Conjurers arm.
    Suggestion : 3 make more items available with magic attack potency at level 50.

    Please comment if this the same as other classes and attack affected stats.
    This is from the Thaumaturge's prospective.
    (0)
    Last edited by Rapher; 12-21-2011 at 10:04 AM.