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Thread: delete Bahamut

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  1. #1
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Semmi View Post
    Sounds like you are blaming Summoners for your lack of awareness. I haven't had an issue with Bahamut, either my own or another player's.

    The only problem I would say he has is being unable to use any pet commands on him. His size is fine, he just need to be able to be placed somewhere.
    This is SO spot on. We have a new excuse for poor performances. If is not the Lag is Bahamut.
    (3)

  2. #2
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Mature View Post
    This is SO spot on. We have a new excuse for poor performances. If is not the Lag is Bahamut.
    So conceited. Lol. When people can't see mechanics through class spell effects and particles we choose to turn them off. Are you so gungho about forcing people to see your dragon that you're not willing to accept that having a giant blanket cover randomly pop up in your face during mechanics MAY have negative effects? We're asking for the option to shrink/transparent/remove him, what we're not asking for is your snooty upturned nose.

    Instead of admitting there's a problem and asking for a solution- you're actively promoting SE to leave it be because YOU don't have an issue with it.
    (3)
    Last edited by Greedalox; 07-07-2017 at 07:01 AM.

  3. #3
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Lol no i dont have any problems at all so far.
    (3)

  4. #4
    Player
    Pondera's Avatar
    Join Date
    Oct 2016
    Posts
    151
    Character
    Venusiel Arcadia
    World
    Siren
    Main Class
    Culinarian Lv 70
    Actually, this whole problem can be fixed rather easily. In this other game I play off and on, Warframe, there is a character named Mirage who can create duplicates of herself in a pattern. When she, or anyone else for that matter, mouses over or aims through one of them, the duplicates will turn transparent around their reticle so they can continue to fight. Same concept here. If Bahamut is between your character and the camera, part of him will be rendered away to let you see.
    (0)

  5. #5
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    136
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    It is actually somewhat important to be able to see Bahamut. He has a healthbar and can die to mechanics, so knowing where he is so you don't nuke him with damage (some things can actually hurt pets) has value. Like I said before, being able to place him would be more helpful than just hiding him from others.
    He actually does not have a health bar. Even if he did, being able to place him would make things harder on the summoner. Bahamut delays his attacks in order to move with the player and spending any amount of his 20 second uptime moving is a detriment.

    In my eyes the only thing that would stop complaints from other classes is to allow him to be hidden via a setting or to implement a transparency if he is between the player and the camera. The best thing to do would be to have him occupy the same space as the egi when he is summoned so that the movement delays are negated, but unless he can also be hidden he will probably still get in someone's way.
    (2)

  6. #6
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Are you body shaming my bahamut? So what if he's big? On a serious note they were considering making him transparent with adjustable transparency, as I believe that'd be the best of both worlds here.
    (3)

  7. #7
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Summoner-chan! Where you going? I'ma come with you cause I'm your best friend!

    Uh oh! My tummy doesn't feel so good....



    Where'd all the mean people go?
    (0)

  8. #8
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    People wanted bigger summons (me too) but first I would have liked the size of the egis from the summoner job quests (and better looking egis on top of that) which would have been way bigger but not big enough to cause problems. Also I am quite sure that we wanted moveable egis and not something that is on your side the whole time. They could have even made him fly over the enemy or fly down for the attacks thus nobodies view would be blocked.

    We should be allowed to complain if SE takes our wish and creates something that is not really thought out. Just because they do something does not mean that its done right and we should be able to complain about it without the "omg people wanted it, now deal with it. SE can never do right" sentences.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #9
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I am not a SMN, however I think a large part of the previous egi complaints were not so much about size - but more about how poor the models looked. Just random shapes and polygons floating around with the element colour..

    I don't think shrinking the current Bahamut model to something closer (maybe still a bit bigger) would cause too many complaints about it.. It's more that the egis just look pretty rubbish compared to the SCH fairy models or even Carby.
    (4)

  10. #10
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    I love it visually, but an option to hide the summons would be greatly appreciated
    (0)

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