one of our major problems is that SE gave us the DPS candy back in 3.X and they stole it from us on 4.0; it was nice to see we skipping a mechanic with high dps because the tank can help with significant amount of damage among the DPS classes, but now since the tanks got this nerf on damage it feels like we are just there to tank it, I know we are tanks but come on... We want to be rewarded with the high knowledge of the class and how the mechanics works, so I think we just need some candy back, to feel acomplished to do damage, help healer with mitigations and doing our job tanking damage. if the reason was to make tanks do less damage than a Poorly played DPS, they should teach the DPS how to do their job properly (I tanked a lot of Roulette EX tanking the boss without stance and without my emmity combo without effort on 3.X).