Results -9 to 0 of 54

Threaded View

  1. #2
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Agreed, our equipment is easier to explain but it is frustrating to know the only upgrade I have from V1 is a belt when potentially 6 pieces will drop.

    This is another example of where I don't think the developers have realized that they have likely forced tanks back into a practice they tried to get us out of in 3.2, which is pentamelded accessories. Right now they seem fascinated with putting tenacity on our accessories, which means in addition to not gaining any attack power we are essentially losing secondary stats as well. Pentamelded crafted seems like the only way we will get some choice in our stats. We may not be able to meld primary stats after the first slot, but would you rather have 140 tenacity or 48 of almost anything else?

    Honestly if this is he route the developers want to go then please take the primary stat restriction off melding and I'll put in the effort to meld what should be on my gear.

    What about 270 slaying? I fully expect them to patch this out in the future so I'm not holding my breath here.
    (4)
    Last edited by Chrono_Rising; 07-06-2017 at 10:04 PM.