I finally was able to go back to the game yesterday and immediately I jumped to my main job; Bard.
After analyzing its action and skill changes, I proposed the following opening for bard.
Lv 70;
--Foe Requiem
Song ( I prefer to use Minuet first )
--Straight Shot
Battle Voice
Raging Strike
--Stormbite
Barrage
Empyreal Arrow
--Caustic Bite
Bloodletter
Sidewinder
--Heavy Shot
Perfect Pitch (If you use Minuet and it procs) or Bloodletter (if you use ballad)
--> Iron Jaws when Battle Voice and Raging Strike is almost over.
And then start the filler and rotation with these guidelines;
1. Align Raging Strike (80s) and Barrage (90s) cooldown. Then you can also align it with Battle voice (180s) for every 2 Raging Strike
2. Only weave 2 abilities between each GCD (Songs are oGCD except for foe).
3. Use Sidewinder and Empy on CD, and BL every time it refreshes under ballad or on CD.
4. Keep your songs uptime 100% (2% crit buff for the entire party for the whole duration of the fight).
5. Don't forget to Iron Jaws to refresh your tics.
6. When you have straighter shot proc, don't use it immediately. Replace Heavy Shot with Refuigent Arrows until your straight shot effect needs to be refreshed.
For Lv. 60 Openning, It's not much difference. You'll just be using windbite and poisonous bite.
Conditional Skills :
1. The Warden's Paean - Used to be for berserk. I am not sure how to use this optimally yet.
2. Troubadour - For conditional. Your safest bet is to use it with ballad (15% hp to all allies)
3. Nature's Minne - Need to coordinate with healers.
Optional Skills for PVE
Must have : Tactician, Refresh
Good to have : Palisade, Invigorate, Second Wind
All the grazes are basically PVP stuff. And you are not the one responsible for the stun job

.
Pelloton, completely useless, unless you are running around RPing
Well, so those are my opinions. I haven't devised a way to weave in potion there, but i'm open to suggestion. Cheers and have fun.