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Thread: Bard Openning

  1. #1
    Player
    chrissun's Avatar
    Join Date
    Feb 2017
    Posts
    17
    Character
    Chris Suncrust
    World
    Tonberry
    Main Class
    Bard Lv 70

    Bard Openning

    I finally was able to go back to the game yesterday and immediately I jumped to my main job; Bard.

    After analyzing its action and skill changes, I proposed the following opening for bard.

    Lv 70;
    --Foe Requiem
    Song ( I prefer to use Minuet first )

    --Straight Shot
    Battle Voice
    Raging Strike

    --Stormbite
    Barrage
    Empyreal Arrow

    --Caustic Bite
    Bloodletter
    Sidewinder

    --Heavy Shot
    Perfect Pitch (If you use Minuet and it procs) or Bloodletter (if you use ballad)

    --> Iron Jaws when Battle Voice and Raging Strike is almost over.

    And then start the filler and rotation with these guidelines;
    1. Align Raging Strike (80s) and Barrage (90s) cooldown. Then you can also align it with Battle voice (180s) for every 2 Raging Strike
    2. Only weave 2 abilities between each GCD (Songs are oGCD except for foe).
    3. Use Sidewinder and Empy on CD, and BL every time it refreshes under ballad or on CD.
    4. Keep your songs uptime 100% (2% crit buff for the entire party for the whole duration of the fight).
    5. Don't forget to Iron Jaws to refresh your tics.
    6. When you have straighter shot proc, don't use it immediately. Replace Heavy Shot with Refuigent Arrows until your straight shot effect needs to be refreshed.

    For Lv. 60 Openning, It's not much difference. You'll just be using windbite and poisonous bite.

    Conditional Skills :
    1. The Warden's Paean - Used to be for berserk. I am not sure how to use this optimally yet.

    2. Troubadour - For conditional. Your safest bet is to use it with ballad (15% hp to all allies)

    3. Nature's Minne - Need to coordinate with healers.

    Optional Skills for PVE
    Must have : Tactician, Refresh
    Good to have : Palisade, Invigorate, Second Wind
    All the grazes are basically PVP stuff. And you are not the one responsible for the stun job .
    Pelloton, completely useless, unless you are running around RPing

    Well, so those are my opinions. I haven't devised a way to weave in potion there, but i'm open to suggestion. Cheers and have fun.
    (0)
    Last edited by chrissun; 07-06-2017 at 01:26 PM.

  2. #2
    Player FateAudax's Avatar
    Join Date
    Jan 2014
    Location
    Lakshmi's Bosom
    Posts
    211
    Character
    Empyreal Fate
    World
    Tonberry
    Main Class
    Bard Lv 70
    Wouldn't it be better to keep Barrage for Refulgent Arrow procs?
    (0)

  3. #3
    Player
    chrissun's Avatar
    Join Date
    Feb 2017
    Posts
    17
    Character
    Chris Suncrust
    World
    Tonberry
    Main Class
    Bard Lv 70
    For barrage, In the opening, I'm not willing to wait for straighter shot procs because it only triggers when I start using heavy shot. It's cooldown time wasted if I wait for refulgent.
    However, in the subsequent barrage cd, I sometime save my staighter shot proc when raging and barrage is almost up.
    But, I prefer not to wait for proc to use Raging+barrage even after the openning. Well, I don't like wasting cooldown time @.@
    (0)

  4. #4
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    Refresh after foe req will give slightly longer foe times.
    I'd keep barrage for Ref Arrow, unless it doesn't proc by the time Raging Strikes is to fall off, then I'd combo it with Emp Arrow.
    (0)

  5. #5
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by chrissun View Post
    I finally was able to go back to the game yesterday and immediately I jumped to my main job; Bard.

    After analyzing its action and skill changes, I proposed the following opening for bard.

    Lv 70;
    --Foe Requiem
    Song ( I prefer to use Minuet first )

    --Straight Shot
    Battle Voice
    Raging Strike

    --Stormbite
    Barrage
    Empyreal Arrow

    --Caustic Bite
    Bloodletter
    Sidewinder

    --Heavy Shot
    Perfect Pitch (If you use Minuet and it procs) or Bloodletter (if you use ballad)

    --> Iron Jaws when Battle Voice and Raging Strike is almost over.

    And then start the filler and rotation with these guidelines;
    1. Align Raging Strike (80s) and Barrage (90s) cooldown. Then you can also align it with Battle voice (180s) for every 2 Raging Strike
    2. Only weave 2 abilities between each GCD (Songs are oGCD except for foe).
    3. Use Sidewinder and Empy on CD, and BL every time it refreshes under ballad or on CD.
    4. Keep your songs uptime 100% (2% crit buff for the entire party for the whole duration of the fight).
    5. Don't forget to Iron Jaws to refresh your tics.
    6. When you have straighter shot proc, don't use it immediately. Replace Heavy Shot with Refuigent Arrows until your straight shot effect needs to be refreshed.

    For Lv. 60 Openning, It's not much difference. You'll just be using windbite and poisonous bite.

    Conditional Skills :
    1. The Warden's Paean - Used to be for berserk. I am not sure how to use this optimally yet.

    2. Troubadour - For conditional. Your safest bet is to use it with ballad (15% hp to all allies)

    3. Nature's Minne - Need to coordinate with healers.

    Optional Skills for PVE
    Must have : Tactician, Refresh
    Good to have : Palisade, Invigorate, Second Wind
    All the grazes are basically PVP stuff. And you are not the one responsible for the stun job .
    Pelloton, completely useless, unless you are running around RPing

    Well, so those are my opinions. I haven't devised a way to weave in potion there, but i'm open to suggestion. Cheers and have fun.
    For your own personal DPS it's better not to apply a song until both your dots are up (since the first song you play is likely your highest dps song, you don't want to clip its uptime with no potential procs). However, that means ~3gcds with no 2% crit buff for the group.

    Using barrage with raging strikes is obviously good, but more importantly don't delay raging strikes so it starts overlapping with the wrong song. Generally you want raging strikes to line up exactly after you put up minuet (since you are almost always going to be using a pitch perfect exactly as it drops to use the last of the charges). Barrage is a 90 second cooldown but it's never going to be used exactly at 90 seconds, reality is that you will delay it by atleast a few seconds every time waiting for a straighter shot proc or empyrial arrow to come up. You'll lose a lot of raging strikes time if you delay it for barrage.

    Don't delay barrage too much waiting for refulgent. I basically wait for the next empyreal arrow cooldown and that's it. It's a lot of potential potency but you can be waiting upward of 20 seconds easily without a straight shot proc (and pushing barrage further and further away from raging strikes).

    Using sidewinder on cooldown is fine, but it's ok to delay it slightly (it's only a dps loss if it loses you a cast during the fight, and with a cooldown of 60 seconds you have a lot of leighway on that).

    Using empyrial arrow on cooldown is the goal, but sometimes you need to delay. It's more important to use bloodletter first inside ballad, for example, and pitch perfect at 3 stacks in minuet.

    Keeping song uptime 100% is definitely the goal, but taking it one step further, you have 10 seconds of overlap in song cooldown that you want to capitalise on. Almost always this means clipping 10 second of army's paeon (3 songs have a 90 second duration, songs have an 80 second cooldown). Army's paeon is potentially stronger than minuet only in very high target sustained aoe.

    To take iron jaws usage one step further, it is ok to clip it significantly early to snapshot buffs. How early depends on the amount of buffs. A full duration iron jaw + refresh with or without raging strikes costs upward of 110 potency; leaving a full dot duration without straight shot will cost you 1-2 song procs on average. It's hard to give a catch-all answer as to when to refresh, but broadly speaking the answer is always refresh unbuffed dots with buffed ones, as late into the buff duration as possible.

    Always use straighter shot on refulgent unless straight shot refresh is your next gcd.

    Peloton is great for dungeons. I typically take palisade, refresh, tactician, invigorate, and swap between peloton and second wind. The caveat is that if there is a stun required it absolutely is your job to stun if needed, as it is everyone else's.
    (0)

  6. #6
    Player
    Lavena's Avatar
    Join Date
    Nov 2015
    Posts
    293
    Character
    Lavena Knight
    World
    Shiva
    Main Class
    Bard Lv 90
    Barrage with the first Empy is not good, better wait for refulgent arrow proc oder use it with ur second Empy while trickattack and other buffs are still on u.
    (0)

  7. #7
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    For the barrage + Refulgent Arrow :

    Personally, I wait until the second empy arrow.
    If I have no proc, Empy + Barrage.
    (0)

  8. #8
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Battle voice doesn't buff us, so using IJ to try and snap shot it is not advantageous.

    Dots are applied first to get extra ticks during minuet followed by SS into IJ to snap shot SS and other applied party buffs like Lit/CS/embowlden as most people dont put up their buffs for a few gcds into the fight.

    Barrage is held for RA unless you're incredibly unlucky and don't get a proc before emp arrow is back.

    Typically BV is held until after you get BL and Emp on CD. That is personal preference but same reason as 4th gcd IJ. Stacking the buffs for other people is a great thing.

    There are already well written guides and logs to show a lot of this, idk why the need to try and reinvent the wheel?
    (0)

  9. #9
    Player
    chrissun's Avatar
    Join Date
    Feb 2017
    Posts
    17
    Character
    Chris Suncrust
    World
    Tonberry
    Main Class
    Bard Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Battle voice doesn't buff us, so using IJ to try and snap shot it is not advantageous.

    Dots are applied first to get extra ticks during minuet followed by SS into IJ to snap shot SS and other applied party buffs like Lit/CS/embowlden as most people dont put up their buffs for a few gcds into the fight.

    Barrage is held for RA unless you're incredibly unlucky and don't get a proc before emp arrow is back.

    Typically BV is held until after you get BL and Emp on CD. That is personal preference but same reason as 4th gcd IJ. Stacking the buffs for other people is a great thing.

    There are already well written guides and logs to show a lot of this, idk why the need to try and reinvent the wheel?
    Can you provide me with a link to the guides? I've been having difficulties myself finding a good one. That's why I tried to create my own opener and opened this post.
    (0)

  10. #10
    Player
    Shunye's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Shunye Windlash
    World
    Diabolos
    Main Class
    Archer Lv 70
    The caveat is that if there is a stun required it absolutely is your job to stun if needed, as it is everyone else's.
    nope. There is absolutely no reason for bard's to ever take stun in any situation considering every tank has a built in stun and the ability to grab a role stun as well. not to mention we would have to run into melee range to use it.
    (2)

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