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  1. #14
    Player
    Fortune_Cookie's Avatar
    Join Date
    Jun 2017
    Posts
    63
    Character
    Eden Dawn
    World
    Louisoix
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Rongway View Post
    Some general tips:
    Corps-a-corps, Displacement, and Surecast should be near your Sprint button, as they are all movement-related abilities.

    Veraero, Verstone, and Verholy are all white spells, and should be the same key, with different modifiers.
    Verthunder, Verfire, and Verflare are all black spells, and should be the same key, with different modifiers.
    Modifiers should apply to spells by purpose: Verstone/Verfire (the Verfastspells), Veraero/Verthunder (the Verslowspells), and Verholy/Verflare (the Verfinishers).
    Ex... 3:Verstone; 4:Verfire; a3:Veraero; a4:Verthunder; s3:Verholy; s4:Verflare.

    Jolt and Impact should be the key before or after your white and black spells, and should have modifiers that match Jolt with the Verfastspells, and Impact with the Verslowspells. Arguments could be made for the reverse.
    Agree that you should build your keybinds around a complete action set. RDM is simple enough as it is.

    I wouldn't be quite so prescriptive about keybinds however. Everyone has their own preferences, depending on what peripherals they use, reach of their fingers etc.

    A couple of more general suggestions:

    - Your weaponskills will only ever be used in sequence; reflect that in your binds.
    - RDM has great mobility and the dualcast feature promotes stutter stepping to reposition in anticipation of mechanics. Make sure Veraero, Verthunder and your oGCDs are bound in a way that doesn't interfere with controlling movement. (If you have an mmo mouse, that could be a good place.)
    - On that note, you'll be weaving oGCDs after your instants: consider finger movement across the keyboard. The sequence of Jolt -> Veraero/thunder -> Fleche -> Impact (for ex) ideally shouldn't take your fingers to China and back.

    As for the HuD, same principles as for all other jobs: track what you need to know near the centre of the screen. Banish everything you don't need in combat to the sides.

    FWIW here's my levelling HuD for RDM.

    (1)
    Last edited by Fortune_Cookie; 07-07-2017 at 07:11 PM.

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