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  1. #1
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Reokotsae View Post
    I personally feel tanks and healers shouldn't be a major contributer to the groups damage
    i agree it shouldn't be "major", but i like to feel like tank and healer dps can actually make a difference, especially since most dps players on duty finder and party finder are the most inept idiots at the game that get outdpsed by white mages and paladins as samurai. i want to feel like i can maybe save the party from enraging instead of just watching the low dps reach an unavoidable outcome

    healer and tank dps should be significant
    (0)

  2. #2
    Player
    AmandaLashaquoa's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Amanda Lashaquoa
    World
    Diabolos
    Main Class
    Bard Lv 70
    Tell me more *laughs in Fight or Flight*
    (1)

  3. #3
    Player
    FeyaAres's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Feya Ares
    World
    Moogle
    Main Class
    Dark Knight Lv 70
    I agree and desagree. Tank is here to take damage but not only protect on tankbuster.
    We have so many DPSspell, wtf ?
    I saw someone speaking about redisgn the tank gameplay and thats right.

    For me a tank is here to mitigate damage and big CD for tank buster.
    We have DPS cycle and not mitigation cycle. Thats the only issue.

    But since we have DPS cycle I will continue to mix between agro/dps/tankburster.

    And for people who ask to remove damage penalty of tank mode. Please use your brain this is just logic. We can't have everything we are to tank not for tag faster and DPS at the end.
    (0)

  4. #4
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ADVSS View Post
    Yeah probably an MMO Chaser, just because wow did it this way doesnt mean Final Fantasy has to.
    I'm not saying we have to do things a certain way because WoW did it. My reasoning for any changes has been fun and engagement, not just because WoW did it that way. Because come on now, I can do this while watching Netflix. I think something's very wrong if I can do that. If I can fulfill my role while watching Netflix it means that the game just isn't engaging enough.

    All I'm really asking is to make tanks more fun. More DPS get shorter queues. I don't see that as a bad thing?



    Quote Originally Posted by FeyaAres View Post
    And for people who ask to remove damage penalty of tank mode. Please use your brain this is just logic. We can't have everything we are to tank not for tag faster and DPS at the end.
    If you're referring to my comment, the point was two-fold. One being that if they want tanks to stay in tank stance, removing the damage penalty would help. Two, that the only reason the penalty is there because SE thinks the penalty should be there to be balanced. But I think losing the damage boost from your DPS stance is penalty enough. A lot of the pro players tank in DPS stance anyways so it would only help the lesser skilled players.
    (0)
    Last edited by YitharV2; 07-11-2017 at 12:35 AM.

  5. #5
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by YitharV2;4287769
    All I'm really asking is to make tanks more fun. More DPS get shorter queues. I don't see that as a bad thing?

    [IMG
    http://i.imgur.com/8uDO2NJ.png[/IMG]





    .
    I will be blunt. I wouldnt wish 2.0 paladin on any of you tanks


    enmity is easy now because they keep inflating it, since 2.0, and thats all I'll say. I am, however open to hugs, got an infinite supply of them
    (1)

  6. #6
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by YitharV2 View Post
    I'm not saying we have to do things a certain way because WoW did it. My reasoning for any changes has been fun and engagement, not just because WoW did it that way. Because come on now, I can do this while watching Netflix. I think something's very wrong if I can do that. If I can fulfill my role while watching Netflix it means that the game just isn't engaging enough.
    But thats not a valid video. 24 man content in FFXIV equals Wow's LFR. They are meant to be easy
    (0)

  7. #7
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Baci View Post
    But thats not a valid video. 24 man content in FFXIV equals Wow's LFR. They are meant to be easy
    I mean, I do agree 24-man content is easy. But just because the content is casual that means there shouldn't be engagement? I don't quite agree with that.

    I haven't tanked Lakshmi EX, but I've healed it. And from what I can see, it suffers from the same problem. Which is that damage comes out in spiky bursts and other than the boss is just auto attacking

    EDIT:
    Well it seems you don't understand my point so I'm just going to stop responding to you.
    This video I keep showing to everyone was actually a very very easy raid. The end game hard mode dungeon for BiS that was released before this raid (SCHM), was much harder (one thing is at 25% Darkan has a tight and hard DPS check so if you don't kill him in that time you wipe).
    My point is that the problem of "tankbusters, pop cooldown, AA for crap all other times" pervades content throughout FFXIV.

    Even in leveling dungeons, in terms of tanking. TERA has far far more engagement than FFXIV does.
    https://www.youtube.com/watch?v=sdjetUEV-zw
    https://www.youtube.com/watch?v=Wu1lBWG7oEI
    https://www.youtube.com/watch?v=AWNt7be3vps
    https://www.youtube.com/watch?v=GRQOocfr1p8

    Note I'm not trying to toot my own horn here or anything. I'm definitely not the best player. I'm just saying your argument "oh this is casual easy content so it's fine it doesn't need to be engaging or fun" is stupid.
    (3)
    Last edited by YitharV2; 07-11-2017 at 01:22 AM.

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    This is a weird thread since OP was right, in so much that he was specifically complaining about tanks that can't hold aggro and won't pop CDs when doing big pulls. Those tanks should actually stop since they're not fulfilling their main obligation as a tank and are, instead, being a DPS with extra health that's getting destroyed by all the mobs. Aggro and CDs first, then unleash the deeps.
    (1)

  9. #9
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by YitharV2 View Post
    I mean, I do agree 24-man content is easy. But just because the content is casual that means there shouldn't be engagement? I don't quite agree with that.

    I haven't tanked Lakshmi EX, but I've healed it. And from what I can see, it suffers from the same problem. Which is that damage comes out in spiky bursts and other than the boss is just auto attacking
    The primals we have right now are ridicilously easy cause 1. Its the start of an expansion 2. SE probably thinks they needed to be even more easy cause of the class changes.

    On the 24man content. Its not the mobs/bosses that make it hard. Its the 23 other people
    (2)

  10. #10
    Player
    sorawild34's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    67
    Character
    Merlin Waltz
    World
    Famfrit
    Main Class
    Dark Knight Lv 90
    So in your own words... Everything is the tanks fault...
    (0)

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