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  1. #1
    Player
    Fortune_Cookie's Avatar
    Join Date
    Jun 2017
    Posts
    63
    Character
    Eden Dawn
    World
    Louisoix
    Main Class
    Astrologian Lv 70
    What is it with this role obsession?

    The objective of every player in the party is the same: to kill the boss in the shortest possible time. Until SE introduces bosses that you can heal to death, that means optimising dps. To the extent a tank or healer's resources are not needed to keep the party alive, they are spent on damage. I know I shouldn't even be posting this, but these threads are such compelling cases of siwoti.
    (13)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fortune_Cookie View Post
    What is it with this role obsession?

    The objective of every player in the party is the same: to kill the boss in the shortest possible time. Until SE introduces bosses that you can heal to death, that means optimising dps. To the extent a tank or healer's resources are not needed to keep the party alive, they are spent on damage. I know I shouldn't even be posting this, but these threads are such compelling cases of siwoti.
    Yeah this is why I wish the trinity was a bit looser, but apparently they want the lines to be drawn much thicker in regards to trinity, and the commnity eats it all up. Any utility or skill given to a dps that doesnt damage is looked at as a fluff for flavoring, even if its quite capable tool for aiding a healer, or tank depending. Then its "tanks shouldnt deal no damage at all, just every attack should be flash because they tanks"

    I dont quite understand why people trying to improve beyond just doing the bare minimum is so despised by some group that just wants mediocrity in their party members aptitude and skill
    (1)
    Last edited by ADVSS; 07-06-2017 at 08:25 AM.