What is it with this role obsession?
The objective of every player in the party is the same: to kill the boss in the shortest possible time. Until SE introduces bosses that you can heal to death, that means optimising dps. To the extent a tank or healer's resources are not needed to keep the party alive, they are spent on damage. I know I shouldn't even be posting this, but these threads are such compelling cases of siwoti.



Yeah this is why I wish the trinity was a bit looser, but apparently they want the lines to be drawn much thicker in regards to trinity, and the commnity eats it all up. Any utility or skill given to a dps that doesnt damage is looked at as a fluff for flavoring, even if its quite capable tool for aiding a healer, or tank depending. Then its "tanks shouldnt deal no damage at all, just every attack should be flash because they tanks"What is it with this role obsession?
The objective of every player in the party is the same: to kill the boss in the shortest possible time. Until SE introduces bosses that you can heal to death, that means optimising dps. To the extent a tank or healer's resources are not needed to keep the party alive, they are spent on damage. I know I shouldn't even be posting this, but these threads are such compelling cases of siwoti.
I dont quite understand why people trying to improve beyond just doing the bare minimum is so despised by some group that just wants mediocrity in their party members aptitude and skill
Last edited by ADVSS; 07-06-2017 at 08:25 AM.
thats the static's problem. any pug for savage content that takes itself seriously WILL expect people to play to their best. your arguments against players putting effort make as much sense as condoning people doing content withouy job crystals or something. "i can heal as conjurer!! i can keep aggro as marauder!! hurgh!!!"


Because this topic totally hasn't been argued ad nauseum and totally needed another thread about it.
Tanks heal. Healers dps. DPS tanks. Come on, people. Get with the program!
Why not? I mean, hey it's like the police should be the fire department, fire department should be construction, and construction should be the police!
Player
Dpsing as a healer is the biggest reason why I find healers fun to play in this game.
I'd fall asleep without dpsing inbetween heals. Even in larger pulls.
It's rather ridicilous tho to say that it's not part of your job, because it sure is in this MMO.
It's quite clearly part of the design of the healer jobs.
If a healer I am running with doesn't want to dps I don't even comment on it, nor do I really care.
But don't give me the crap about how '' it's not my job ''. Healers in this game are designed to be dpsing too. If you want to ignore that aspect of the design then I am not going to give you a hard time about it, and if it's a problem for other groups that are trying to progress then they'll deal with that amongst themselves.
But don't insult my intelligence by claiming that it's not your job and '' I am a healer, I don't dps ''.
At least be honest about it.
If you're not dpsing as a healer then you're not playing it as intended by the developers, it's that simple.
I'll accept it, others won't.
I personally value honesty. If someone is honest with me then I am willing to let most things go, but if they start bs-ing me they invoke muh wrath and I'll explode their face.
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