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  1. #1
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60

    bedram's mettle should be harder

    so boring. barely worth a player's effort

    we should just send one guy in to do the whole thing
    (0)

  2. #2
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    The final fight is kind of tough for people.
    (1)

  3. #3
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    whats tough is actually being able to end him before he flies up and does his two wing phase lol

    one of those weird fights where the less you do the quicker it is
    (0)

  4. #4
    Player
    Vayanne's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    104
    Character
    Sylvayn Eauvent
    World
    Zodiark
    Main Class
    White Mage Lv 80
    It's a fun mid-story dungeon and the second boss is exceptional. Yes, it features already known mechanics but combined in an interesting way. All the people I know like it. It's normal to become easy and a bit boring after 5+ runs but I don't think a super hard dungeon to get people stuck in the middle of the MSQ is a good idea.
    (4)

  5. #5
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Please don't put insane instant kill mechanics in a story dungeon. Keep that stuff to post game extreme please
    (6)

  6. #6
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Matter of perspective. As are most things. I personally loved Bardock's Mettle. The music, the scenery. I had fun.
    (3)

  7. #7
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Violet Tides music puts me to sleep every run. At least Mettle has good music or I wouldn't be able to survive to my Mario Kart Doma music. o/

    Also the monster's hits are no joke to non-geared tanks. Healing in there when people want to pull everything is sometimes a nightmare.
    (0)

  8. #8
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    the only issue with the second boss of bedram's mettle is that no amount of ilvl will make it any easier and there is no chance of skipping phases on that boss
    (0)
    Age of War


  9. #9
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    If they change anything in Mettle can the boulders Please ONE SHOT people. I would find this most humorous.
    (4)

  10. #10
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Leveling dungeons are essentially training dungeons for people getting used to their new skills/changes and also more so for new players. Generally they reuse certain old mechanics while adding a couple new ones here and there. Making them harder is a good way to get those new and returning players to quit.
    (0)

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