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  1. #1
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Aurelius View Post
    Just trying to understand why tanks are having such a problem with this.
    I have myself all tank and healer classes 60+ and one reason why i want damage for tank/healer is if dps players not perform very well in current dungeons, you can atleast yourself speed up the run if you perform well yourself. During lvl 50 patch i have seen where one aoe pull take like two hallowed ground because none of dps classes know how to do dps and nobody did aoe damage. This is like biggest nightmare playing as tank. But if dps classes in your party can perform optimally i have no problem.
    (1)

  2. #2
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Sunako View Post
    I have myself all tank and healer classes 60+ and one reason why i want damage for tank/healer is if dps players not perform very well in current dungeons, you can atleast yourself speed up the run if you perform well yourself. During lvl 50 patch i have seen where one aoe pull take like two hallowed ground because none of dps classes know how to do dps and nobody did aoe damage. This is like biggest nightmare playing as tank. But if dps classes in your party can perform optimally i have no problem.
    This. Like I get that this a team game, but when you use DF, you're basically rolling a die.

    This is from TERA, but point still stands. I remember a few months ago, a friend who tanks on WAR was saying how he was doing more DPS than a Ninja in Xelphatol.
    (0)