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  1. #1
    Player
    QuinRaines's Avatar
    Join Date
    Aug 2015
    Posts
    37
    Character
    Quin Raines
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kosmos992k View Post
    Or give Tenacity a role in tank damage that is meaningful, it is our role specific stat after all. That way VIT scaling isn't an issue and our gear is already dripping with Tenacity.
    Unless they fundamentally change the way the stat works and how it appears on our gear this will never be a factor to counter the VIT/STR argument.

    With the way it works currently you don't choose between STR and Tenacity. You choose between Crit/Det/SS and Tenacity. If they made the stat itself stronger. People would still want STR THEN Tenacity.

    If they changed the way the stat worked, for example putting it on every piece of tank gear without replacing any current secondary stat (kinda like how block is built into PLD's shields) and remove it as an alternative to the other secondaries, then that would be another way to go about the issue.
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  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by QuinRaines View Post
    Unless they fundamentally change the way the stat works and how it appears on our gear this will never be a factor to counter the VIT/STR argument.

    With the way it works currently you don't choose between STR and Tenacity. You choose between Crit/Det/SS and Tenacity. If they made the stat itself stronger. People would still want STR THEN Tenacity.

    If they changed the way the stat worked, for example putting it on every piece of tank gear without replacing any current secondary stat (kinda like how block is built into PLD's shields) and remove it as an alternative to the other secondaries, then that would be another way to go about the issue.
    Indeed. To me, Tenacity is pointless as is. They should remove it, or make it worth something. If making it worth something requires the larger changes you describe, so be it. At the moment it's destinted to be as popular for melding as Parry was.
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  3. #3
    Player
    QuinRaines's Avatar
    Join Date
    Aug 2015
    Posts
    37
    Character
    Quin Raines
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kosmos992k View Post
    Indeed. To me, Tenacity is pointless as is. They should remove it, or make it worth something. If making it worth something requires the larger changes you describe, so be it. At the moment it's destinted to be as popular for melding as Parry was.
    Yeah, it seems like a horrible stat at current. The damage gain is weaker than the other damage secondaries, and the mitigation is on average LESS than parry provided. I'd love if they beefed up what the stat does and then just add it to gear, especially accessories, the same way block works.
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  4. #4
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Kosmos992k View Post
    Indeed. To me, Tenacity is pointless as is. They should remove it, or make it worth something. If making it worth something requires the larger changes you describe, so be it. At the moment it's destinted to be as popular for melding as Parry was.
    Yeah, as it is, it seems like Crit or DH are better melds. It seems like they're leery about making gear affect your ability to tank? But I don't really understand. Making it reduce 10% of damage would be like having Storm's Path debuff again.
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  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by YitharV2 View Post
    Yeah, as it is, it seems like Crit or DH are better melds. It seems like they're leery about making gear affect your ability to tank? But I don't really understand. Making it reduce 10% of damage would be like having Storm's Path debuff again.
    I'd really like to see them use Tenacity a bit more effectively than Det and Crit, and also use traits to help rebalance some of the differences in tht tanks to let each shine in their own way. It's not the whole solution, but it is at least based on something specific to tanks.
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