I'm implying that overmelded accessories could be better than raid accessories because main stats are that strong.
http://xivdb.com/item/16699/scintillant+ring+of+slaying
http://xivdb.com/item/16537/alexandrian+ring+of+slaying
I'm assuming that you can meld up to 5 slots with 1 green slot according to this post.
66+15x5 > 78+15
Last edited by YitharV2; 07-06-2017 at 02:59 AM.
When I was talking about overmelding. I was assuming that all accessories be overmeldable, even raid gear.I'm implying that overmelded accessories could be better than raid accessories because main stats are that strong.
http://xivdb.com/item/16699/scintillant+ring+of+slaying
http://xivdb.com/item/16537/alexandrian+ring+of+slaying
I'm assuming that you can overmeld to 5 slots.
66+15x5 > 78+15
But that's not how it worked? Everything on reddit says that you can't overmeld raid gear.
My guess as to why they don't want to let raid gear be overmeldable is power creep but also to give crafters a reason to make gear (as secondaries can still be fairly useful). The point of my first question is they probably prohibited main stat overmelding to prevent craftable gear from being better than raid gear.
They are not currently overmeldable. I was saying all accessories should be overmeldable. All of them (implying change). Our normal gear for tanks gives us both str and vit. Our accessories don't but could be made to with the option of overmelding. Now that Materia is very easy to get with a little effort (how it should have been from the start), overmelding could actually be a thing if SE wanted to.But that's not how it worked? Everything on reddit says that you can't overmeld raid gear.
My guess as to why they don't want to let raid gear be overmeldable is power creep but also to give crafters a reason to make gear (as secondaries can still be fairly useful). The point of my first question is they probably prohibited main stat overmelding to prevent craftable gear from being better than raid gear.
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