So change it back and make the new gear give less VIT. Problem Solved.
So change it back and make the new gear give less VIT. Problem Solved.
That doesn't solve the issue. The issue is if they have both HP and AP dependent on one stat, it is very challenging to balance both, which makes sense, since via one stat they're dependent on each other. I think Yoshi's argument was that HP became inflated? If you lower VIT on new gear, that would just lower tank AP, and that may not necessarily what they want.
As stated, all they need to do is put STR on Fending Accessories, really.
With that idea, they may as well have only one set of accessories. I wish they made parry/block more useful by adding in a counterattack or adding in your next weaponskill potency being doubled. Doesn't have to be via Tenacity, could be via Trait for Tanks.That doesn't solve the issue. The issue is if they have both HP and AP dependent on one stat, it is very challenging to balance both, which makes sense, since via one stat they're dependent on each other. I think Yoshi's argument was that HP became inflated? If you lower VIT on new gear, that would just lower tank AP, and that may not necessarily what they want.
As stated, all they need to do is put STR on Fending Accessories, really.
I just feel the PR response is just pure bs. This was clearly done to cut the damage from Tanks. I'm willing to accept the damage lost if I had something else in it's place. Also the Sig is from a scene in Dissidia 012 where Prishe gives WoL a name.
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