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  1. #11
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    With regards to Dark Knight,

    The job at 70 feels good, but if there is anything that level 60 and below content indicates, it is that so much of our pre-60 kit is incredibly underpowered and has not evolved with the game at all. Too much of the job's power was removed across the board and then messily stuffed into a couple of powerful, overtuned abilities between level 62 and 70. We continue to have abilities that are weaker than other tanks' counterparts, and piecemeal, half-measure abilities and effects requiring multiple actions/inputs aimed at replicating what other tanks can do with a single button press.

    Moreover, with DRK being the de-facto middle-child tank for 2 years now, with its place in content mostly guaranteed not through its own merits but due to the inferiority of the alternative, you've yet to give any real love to the job and make its players feel powerful in a way that fulfills any kind of player fantasy or that isn't usurped by another job.

    Is there any chance that we will see a buff to DRK's pre-60 toolkit to make the job less imbalanced and bring it up to speed with the other tanks, particularly Paladin?
    (2)
    Last edited by SyzzleSpark; 07-14-2017 at 07:49 PM.