I have no issues with DRG damage, but I feel like having to manage Eyes (the buff gained through Mirage Dive), Geirskogul and Blood of the Dragon timer creates too much clipping and makes optimal play really hard to achieve. Eyes fall off when Blood of the Dragon expires, and there are many encounters where, even with BotD extending the timer of 15 seconds, you risk losing the buff and thus the eyes gathered so far.

In general, I also think that the time window required to initiate Life of the Dragoon (65-70 seconds) in trials is a little too long, especially when some bosses have sections of invulnerability/untargetability.

What are your thoughts on DRG gameplay so far (regardless of balance/damage output), and are you planning any quality of life changes, in order to smooth the gameplay a bit?