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  1. #311
    Player
    nichehobbyrobot's Avatar
    Join Date
    Jul 2017
    Posts
    3
    Character
    Roberto Bishonen
    World
    Excalibur
    Main Class
    Black Mage Lv 64
    Since the new expansion, A and S ranks in 2.0 areas have started dying very fast because of large groups of players at 70 taking the fights on. This leads to the hunts dying so quick that not everyone present will get credit in time, and since Allied Seals are still valuable because of the new mount speed upgrades, it can be disappointing to be ready with a full party and see these major enemies melt down to nothing in mere seconds.

    Is there any solution possible, so that Level 70 players can still amass in large groups to take on hunts and get something out of it, while still keeping it fair for players at Level 50 and 60?
    (15)
    Last edited by nichehobbyrobot; 07-06-2017 at 10:56 PM.

  2. #312
    Player

    Join Date
    Jul 2017
    Posts
    7
    Any ETA on a phone app for retrainers?
    (7)

  3. #313
    Player
    EvanderAdvent's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah
    Posts
    35
    Character
    Evander Advent
    World
    Brynhildr
    Main Class
    Ninja Lv 90
    Can you increase incentive to use Minimum iLevel for dungeons by making it increase drop rates for Orchestrion Rolls, Triple Triad Cards and Minions? I know I'd definitely use it to fill out my Card Collection and Minion Log faster.
    (2)

  4. #314
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    You have revealed several key Garlean characters using the Gunblade as a singular unique weapon, (Black Wolf, Nero) would you finally consider a Gunblade Job as the interim new job before 5.0 (I assume you will make a new healer and tank for 5.0)
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  5. #315
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    Now that you have had a chance to see 3 sets of hunts and the impact it has on the community, can you change the hunt system so we don't have 500 players trying to kill and A rank and crashing the instance while I am just trying to play the game.. Thanks.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  6. #316
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Can we please get some insight on if its possible to reduce the CD of Sprint while in Sanctuary areas?
    (13)

  7. #317
    Player
    White-Magic's Avatar
    Join Date
    Dec 2013
    Posts
    32
    Character
    White Magic
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Even with the addition of inventory space, players are forced to give up a significant amount of inventory/armoire/retainer space in order to store these articles of clothing/equipment.
    Are there any immediate plans to rectify this issue with glamour and inventory space?
    (13)

  8. #318
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Now that Dragoon jumps are even more integral to the core mechanics of playing the job due to Mirage Dive building eyes, can you please get rid of the jump lock/lag that occurs when executing them? Having to hold them because attacks like Churning are hitting the floor and I can't afford to get locked to my position but needing to fire them off as soon as possible to get into Nastrond is extremely frustrating and throws the timing off of everything else if I have to wait on using them.

    There's no more PS3 excuse as to why this cannot be implemented/changed and no other job has to worry about this type of thing happening to them. It's like Paralyzing yourself and the feeling is awful when you can't move and take damage from a mechanic that you could've easily avoided if the jump didn't freeze you in place for a moment.

    Also, can we get into Nastrond 1 eye sooner and reduce Geirskogul to 30 secs please? It would help tremendously. Thanks!
    (3)

  9. 07-06-2017 11:30 PM

  10. #319
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    1. DRG is the only job that has a job gauge with TWO time-decaying resources: Blood of the Dragon and sta cks of Dragon eyes. If we lose Blood of the Dragon, we lose all our our dragon eye stacks. Please let Dragon Eyes remain intact indefinitely until we die, zone, log out, or enter Life of the Dragon; similar to Chakra, Aetherflow, Ammo, etc. Phase transition are brutal on Dragoons, especially Susano and Yojimbo fights. Allow us to keep our eyes even if BotD falls off.

    2. Allow Dragonfire Dive to grant "Dive Ready". This increases Dragoon's damage output a bit but more importantly reduces the time it takes for Dragoon to enter Life of the Dragoon from the start of the fight from about 70 seconds to 30 seconds.

    3. Increase the RANGE OF ACTIVATION of Dragon Sight to 25'. This allows DRG to activate the ability from anywhere without being hampered. However, keep the RANGE OF EFFECT to 6', meaning the tethered player won't gain the bonus of 5% damage increase until they're within 6' of the Dragoon. Alternatively, remove the tether entirely and make it a strict buff to the targeted player regardless of their proximity.
    (12)

  11. #320
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Yoshi-P, what was your personal favorite dungeon introduced in the Stormblood expansion? Did you have a fight that you greatly enjoyed specifically?
    (4)

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