What are you current thoughts on the healer changes and how the community is reacting toward them?
What are you current thoughts on the healer changes and how the community is reacting toward them?



With Stormblood, the group version of the Feast was removed without warning. I really want to introduce my friends to the Feast, but we don't have enough people for 4x4 custom matches. Will Light Party mode be coming back one day, with some changes (allowing preset fixed teams, detecting suspicious behaviour etc) to make cheating less of a problem? And can the queueing for the Feast be fixed so that it's not treated as a roulette? Sometimes late at night I'd like to queue for both Frontline and the Feast at the same time because my datacenter is not very active, but it's currently not possible to do this.
I also already have all the PVP rewards I want. Will more (expensive) rewards be made available with Wolf Marks to give us more long term goals in Frontline?


Machinist is a mess! It does the lowest damage, with almost no utility. It punish every mistake even harder than ever before.
What are your plans to fix this job?
- Queen of Heal 2022 -

Are there any plans for a "greater scale" rework of scholar?
We were told there was not going to be another tank/healer job, because the existing jobs needed some better balancing first - which is totally reasonable.
Yet playing as a scholar, at the moment I really feel "left in the dust".
Not only is our mitigation arguably worse than Noct AST, our pet healing, mana , and AoE DPS also received some serious hits.
Our lvl 60 (Dissipation) and lvl 70 skill (Fey union) directly contradict each other. On top of that, Fey union is very clunky to use and seems bugged, as the gauge keeps on draining, even when the tether breaks.
All in all, scholar feels like it lacks identity right now. Are there any plans to change that during the ongoing expansion?
Why does it feel like some jobs recieved a lot of work while others feel very rushed? Especially the new abilities and gauges of the three healers feel very tagged on and not thought through. How do you plan on fixing scholar since many people are reporting the class feel less fun to play? Fun cant be brought back by just number tweaking alone. Are you willing to do big changes within Stormbloods lifespan?
Please re-balance Scholar. The changes have really made this job feel underwhelming.
You've removed far too many DPS options but not effectively compensated with Healing abilities. So the job is worse-off in both regards.
If you want players to focus more on healing when playing as Scholar, then don't make it less effective than the other 2 healing classes. Make Fey Union easy to use by having the fairy follow the party member that it's tethered to, rather than staying still. How many situations is a static fairy going to be useful when someone needs urgent healing - they are either trying to get away from mobs/enmity or it's the Tank moving in/out/around the Boss.
Please also increase the time under Cleric Stance, as right now it's pretty pointless imho.
Thanks



With PvP Rank being pointless now, there's no sense of progression. Are there plans to return any functionality to the Rank system?

With the expansion, a lot of us were waiting for the cross-server Friend List and Linkshells, is that coming anytime soon before 4.1, or is it gonna be at 4.2?
Last edited by voltheiy; 07-05-2017 at 09:28 PM.


Reposting my questions as I missed the bit about "one question per post":
The increased aggro modifiers on tank skills in 4.01 feel heavy-handed. Is this a temporary measure?


Many players who play Warrior feel that the job has become clunky, and that the flow that the job was known for in Heavensward has disappeared. There's also issues with "Unchained" being obsolete since its cooldown is tied to "Inner Release", and "Shake it Off" feels like it isn't very useful. What are your thoughts?
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