Quote Originally Posted by Sylvina View Post
Actually what other classes need is a bit less complexity.
You should always have higher depth options for people that like that sorta stuff.
I played a lot of SCH/SMN/BLM/BRD in 3.x because I liked their priority rotation, decision making aspects (and the fact BLM was so punishing and rewarded knowledge). I just like this sort of thing.
It already irks me that the new BLM has less depth (less variations in the main rotation compared to 3.x).
RDM staying a straightforward, simple job is fine for people that like that sorta stuff.
Just don't take my fun away when there's simpler alternatives around xD