With Onslaught, I'm starting to get used to it once I'm in battle. The potency of Onslaught seems fine.
However, there's still the outstanding issue of not being able to use it on a fresh pull. Why can't we charge into combat with our new gap closer?! D:
It feels bad not being able to do so, regardless of whether or not this would be optimal.
On DRK, you don't want to Plunge pull because of the animation lock. That doesn't seem to be an issue with Onslaught, on top of it having a meaty enmity boost, which would make sense to use while pulling as WAR.
IMO, it doesn't need to generate gauge, and the 20 gauge cost in combat is fine.
I just want to be able to open my pulls as WAR with Tomahawk -> Onslaught -> Equilibrium from zero beast gauge.
I'm not sure how this could be implemented such that it would still cost 20 gauge in combat, because if its cost were reduced to 0 outside of combat, then using Tomahawk first would prevent us from charging in afterward.
Similarly, I miss being able to use Unchained pre-pull.
In addition to removing its shared cooldown with Inner Release, if the devs seem intent on preventing us from using Infuriate or building gauge outside of combat, I would like to see Unchained changed somehow such that it becomes usable while outside of combat at zero gauge, allowing us to use it pre-pull without delaying Inner Release due to the 20 gauge cost.
While typing this out, I just thought of a possible solution, which could address the above concerns I have about both Onslaught and Unchained right now.
Tomahawk
Delivers a ranged attack with a potency of 130.
Additional Effect: Increased enmity
While under the effect of Defiance, increases Beast Gauge by 20 when used from outside of combat.
i.e. If you're in Defiance, pulling with Tomahawk from out of combat would give you enough gauge to use either Onslaught or Unchained immediately.
While a bit clunky for Onslaught, because you won't be able to gap close immediately, this would kill two birds with one stone by also allowing WARs to open with Unchained, similar to the way we used to prior to 4.0.
It could be used to generate 10 free gauge by immediately swapping to Deliverance, but I don't see that being overly helpful compared with spending the 20 gauge on Onslaught/Upheaval/Unchained.
Another possible pitfall with this implementation is that you could just spend the 20 gauge on Upheaval instead, which is already more useful while in Defiance.
Alternatively, the wording might be awkward to tease out, but if you're worried about giving WAR free gauge or Upheavals every pull, Tomahawk from out of combat could combo into Onslaught and Unchained (but not Inner Release), reducing their beast gauge cost to 0. This would allow the same possibility, while preventing players from ignoring both abilities to use either Upheaval or gain free gauge instead.
Please consider such a change.
Theoretically, with the combo variant change, you could remove the out-of-combat requirement, but I added that stipulation to prevent situations where you might want to Tomahawk while in melee range with enemies just for the free Unchained or (less likely) Onslaught.


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