Beside what the other posters posted above. Can I have Bloodbath back or similar effect, if not for anything else but just the fun factor?
If WAR bring next to no party utility then why are our potency still so low?
Beast Gauge, please if you are going to reduce it, don't reduce it by percentile. What use do I have for left over beast Gauge, in other word we are losing more than 50% here.
WAR play style of high risk high reward is gone, this class is boring now. WAR new abilities really need rework entirely the such of Shake it Off.
Yoshida san, pressing the same button over and over for the same attack (Fell Cleave) is not fun, it's lame just like how the same joke is said over and over, it gets old very fast. At least in 3.x we have to weave in some abilities to get the required stacks to fit in a 3rd Fell Cleave within a Berserk.
WAR was dub the offensive tank, the harder we hit the harder it is to kill us, how are we supposed to achieve that now that you took away our HP sustain ability such us Bloodbath and Mercy Stroke?
Also for QoL, can we set WAR aura effect tobe able to turn off or hide, I don't want the be the obnoxious player to others if I want to keep my Beast Gauge.