Basicly you know there can be challenges, but you won't do them unless you get rewarded.There also needs to be rewards for doing the content, and second no dungeons are hard even when synced to min ilvl, there is just no sense doing old primals with min ilvl because I have done most of them in the past anyway and they don't drop anything worthwhile anymore. So no that is not problem solved, problem solved would actually be giving us more content rather than 1 extreme fight each patch, or 2 at the start of an expansion and that would easily be solved by implementing raids in 3 difficulty tiers.
Your problem isn't the lack of challenges, but your mindset that everything has to have a reward.
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