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  1. #71
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Cilia View Post
    Biggs and Wedge were used because they were relevant to Omega's plot (the Ironworks seems largely disconnected from the MSQ these days - even Cid's appearance in 4.0 was little more than a cameo), most likely. If Omega really wanted to get our jimmies rustled it would have gone after Alphinaud and / or Alisae, the closest thing we have to a Krillin. (Alisae much more so for RDM players. I think. I haven't leveled it that much yet.)
    Omega can only create simple creatures, Alphinaud can defend himself, Alisaie is in the middle of a military outpost, so she should be safe as well.
    Biggs and Wedge however are not trained in combat, and were on their own, so they were an easy target.
    (4)

  2. #72
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Also I am not really sure if Omega can see who we like. I mean maybe I missed it but I got the feeling that it cant look into someones memory since it only created bosses that we had not met and that were fictional. Since we went around with those NPCs and it saw us with them, it probably thought that they were friends. Also they were alone in a room and Wedge never fought, so it probably thought that he was not able to fight. (Why it only sent one creature is still behind me)

    About solo or not (since off topic I will put it behind spoilers)

    I really would love to know how it was in the Japanese version, because I really got the feeling like this was something special from the English version..at least the lore book states, that we did nearly everything in 2.0 solo and every story part in 3.0 was also done solo. The writer of the lore book even ask themselves how the WoL managed to do it. Taking the lore how it is, only makes true sense if we are alone most of the time..Thats why I found it strange that they went back with "take adventurers with you" in 4.0. But in the German version there was nothing like that for the two primals and it only started to hint at this with Doma castle. It still does not make sense..we went there only with the scions and you can only arrive there with ship. This ship takes months to reach Kugane. How did we have our other adventurers with us? Also the battle to proof our worth as a warrior was a solo challenge..wouldnt it be cheating if we go in with four people? All the other NPCs have done it alone, and since we are stronger than them, we should have been able to do it alone too. So mentioning adventurers there makes no sense at all.

    Where are the other adventurers in Doman castle when we confronted her at the end? Did they just leave us behind? Also we only had a certain amount of birds waiting to rescue us from the castle..did we plan to leave the other adventurers behind? After that we only travel back to Eorzea with the scions but suddenly our adventure friends are with us again?

    Also we always fought against Zenos alone. But suddenly in the big show down we are with other adventurers again? And as a ingame mechanic we fought through Ala Mhigo with only four people, yet in lore we directly go against Zenos and suddenly we are eight people? Also the cutscene between that shows us alone with him..so where did the others go? He also only calls us as his first friend..wouldnt that be bad if we needed 7 other players to beat him? Would we truly earn his respect if we needed other people? We teleport back down and then we see Alphinaud and Lyse running towards us, and we are alone again. Why would the other adventurers not teleport to us? After that we have that walking and singing scene where Lyse only comments on us too and no other adventurer is seen. Why are they missing in such important scenes if they did their part in the fight? Why is it always us that is praised if we had others with us?

    I just find it strange how we have done so much alone in 2.0 and 3.0 and suddenly we need others in 4.0. But those came out of nowhere and were gone in the next important scene..and these fourth wall breaking comments from Alisaie and other NPCs were never that much in the German version, so I kinda wonder if Koji just made it a joke to write these in the English version.
    (2)
    Last edited by Alleo; 07-09-2017 at 08:03 PM.

  3. #73
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    As far as I'm concerned:

    I'm standing by my standard of "if companions are in important cutscenes, (not just the dungeon/boss intro and exit CS), then we had help. If we are solo in cutscenes, we are soloing the content"

    Just taking the flavor text as that, a bit of fourth-wall breaking humor that adds to the story for sure, but isn't cannon
    (6)

  4. #74
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,704
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    The ham-handed mentioning of "other adventurers" for 4.0's dungeons and trials was probably in response to a debate on this very forum that erupted in the weeks leading up to Stormblood about whether or not we had a party with us for dungeons and trials. The general consensus was "if the Journal says so." Some people refused to believe that, though... so the EN version mentions a party for all the 4.0 instances, sensible or not. (You just happened to have seven buddies who went on a fishing trip to the Far East possessed of the Echo, and who were willing and able help you take on Susano'o right then and there. You just happened to have a few friends nearby who were willing and able to help you get through Bardam's Mettle, even though you're so far from home that's very nearly implausible it's supposed to be a solo trial. I mean, if nobody finds out, then no harm no foul!)

    ... since these references to "adventurer friends" apparently aren't in the JP, DE, or FR versions, I'm going to go with "The localization team is mocking people who overanalyze gameplay mechanics and try to find a lore reason for them." Not everything needs one.
    (6)
    Trpimir Ratyasch's Way Status (7.4 - End)
    [ ]LOST [X]NOT LOST
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  5. #75
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I, personally, always assumed that the Warrior of Light had backup at almost every turn anyway. It doesn't bother me in the slightest, since if anything it means that bosses aren't being slain by just one person in the canon story but multiple individuals which respects the strengths and plights of the antagonists more than just saying the Warrior of Light thrashes them alone.

    I don't think it's a case of the localisation team mocking people, either.
    (1)

  6. #76
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    The lore book says it was done by ourselves so I'm not believing the journal entry. If I see myself in a cutscene by myself that means I solo it in the story. I don't count entry cutscene and ending cutscenes of winning. If there are no signs of the people that helped then I will just pretend they are not there.
    (7)
    Last edited by Remus; 07-19-2017 at 07:37 PM.

  7. #77
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    @Cilia: It just annoys me because it often does not make sense in lore. If they want others with us thats fine but make it so that it makes sense and not some fourth wall breaking comments. (Which are only in the English version anyway) I mean they even have those comments in the dungeon where we should prove our worth as a warrior of the xaela..and somehow we need other adventurers for that were the NPCs like Lyse went through it alone? (And it is shown that we are stronger than that) Also there is only one exit which we leave alone, so where did the other ones go? (What WoL are we that cheats their way through something like that?)

    I am with Remus on that one. If we are shown in the cutscene after that alone (like before and after the Zenos fight) it was solo. Otherwise we all would be jerks. The other adventurers would be jerks for leaving us alone in important scenes (like Doma castle), we are jerks for getting all the fame for ourself and the others are jerks for only saying thank you to the WoL. And Zenos was a jerk too since he only wants us a friend and not the 7 other people too. Also if we have so many other adventurer friends that are as strong as us and have the echo..why do we always have to fight primals and are called in for that? (I know that its a game and all but still..)

    I just want to have lore where I can say: Hey that makes sense. It would be nice if we could chose NPCs adventurers at the very beginning that are stand ins in the cutscene if they are truly with us.

    I like the lore, its one of the reason why I still play the game so having something like that written in the English version annoys me. They chose to not use this in 3.0 where we canonically went against Thordan and his knights alone and suddenly in 4.0 we need help in a trial that in lore is meant to be done alone. If they really saw the discussion about this and choose this as a way to end it, then I have no words left. Especially since its the same people that wrote the lore book, where they explicitly chose to have all primals be done solo. And only a handful of instances with adventurers. If they want us to have others with us they could have written it in the book thus leaving no room for arguments but they chose not to do so.

    I am sorry that I write that much about it and I know that I am over thinking it but I just like it when every part of the story makes sense, and the other adventurers are often making no sense at all and thus its a point I like to discuss.

    And to make it more on topic:...At least with stuff like Omega I can see the possibility of having others with us, since we could just leave it and gather people. Even if all the NPCs still only worry about us but that could be explained that they dont know the rest or something like that.
    (3)
    Last edited by Alleo; 07-10-2017 at 05:52 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #78
    Player
    SilverArrow20XX's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    130
    Character
    Mutekimaru Godhand
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Anonymoose View Post
    Shouldn't we then say Chrono is now part of the Final Fantasy XIV cosmos, as well?
    Well, if World of Final Fantasy is anything to go by, there is a Final Fantasy Multiverse. Yet, even further beyond that, there is the Extraverse. Non FF SE products like Sigma Harmonics and Xenogears are from there, so Chrono very well might be too. A bit harder to travel to than other universes within your own multiverse though.

    I don't see why dimensional travel between FF universes wouldn't be considered canon for all games. Unless it directly contradicts preexisting lore, then it is canon material that was published in an official FF release and should therefor be considered canon unless proven otherwise. I mean, sure, it totally is a plot contrivance with the primary purpose of having fun cross overs, but that shouldn't invalidate it.
    (0)
    Last edited by SilverArrow20XX; 07-12-2017 at 05:14 AM.

  9. #79
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Omega Savage 4 spoilers:

    So, Ex-Death transforms into Neo Ex-Death exclusively in OS4. Aside from being yet more wonderful fan service this, to me, suggests that his story in FFXIV is pretty much over.
    (2)

  10. #80
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Hasnt it been confirmed that Gilgamesh is the same Gilgamesh from the other ff games? Isn't he and actual dimension hopper?
    (0)

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