My point exactly. If I'm pulling that amount of DPS whats with the exaggeration remarks? And pointing fingers at my edit? Some people are just bitter that's all.
Not bitter. It's sketchy. FF logs does a great job of determining what player's actual dps numbers are. If your buddy parses you at 3800, but Flogs tweaks it to 3400; More likely then not, your actual dps was 3400. Have your friend upload those logs so we can see your glorious top percentile damage.
Also sketchy that immediately after this, you set your FF logs to hidden.
Sketchy sketchy sketchy.
Oh absolutely I registered today and BLOCKED FFlogs to avoid confusion for people who live on logs judging others by random parsing when the user is not parsing himself.Not bitter. It's sketchy. FF logs does a great job of determining what player's actual dps numbers are. If your buddy parses you at 3800, but Flogs tweaks it to 3400; More likely then not, your actual dps was 3400. Have your friend upload those logs so we can see your glorious top percentile damage.
Also sketchy that immediately after this, you set your FF logs to hidden.
Sketchy sketchy sketchy.
Have a good day
And that only discredits you further.
Somebody parsing you and yourself parsing doesn't make any difference to the numbers.
Just makes you look your hiding something.
I understand that I made you feel less but like I said, seeing someone picking on a learning run as an example its poor and a clear sign of bitterness.
I apologize in advance I hope you get to improve your damage and revisit your rotations.
Methinks you doeth protest too much. You're really projecting hard on Ariomi lol
But I mean, we *all* know you have a gold parse hidden behind your blocked parses on FFLogs. You must to talk down to Ariomi with her purple parse.
I'd love to see some changes to Fester and Bane that prevent them from "missing" and canning our DPS for two minutes. With Fester, it could be as simple as giving it a base potency of 100 and having Bio and Miasma increase it by 100 each; still a DPS loss if you screw up, but nowhere near as crippling as it is currently.
Bane is a bit trickier, but I could see it also refreshing the duration of your currently applied DoTs on the primary target or even applying a debuff that increases the target's vulnerability to the next DoT you apply to it. If the current steep scaling of the spread DoTs is here to stay, this would at least give Bane some niche use during movement-heavy portions of single-target encounters.
What really grinds my gears while soloing is that my chocobo completely ignores my summons for healing. If I get smacked in the face? Heals! If my summon takes the hit for me? Nothing. Allowing chocobo targeting of summons would partially alleviate the lack of a sustain spell.
You know something else that's bothersome at the moment? I recall seeing someone that made a bug report on Physick, saying in the report that Physick should be using INT to heal, and it obviously wasn't since his heal was crap(as expected) and there was another player that replied that it is how it should work, just because Square-Enix can't make Physick scale off of INT because then it wouldn't work for Scholar...
Clearly said guy forgot that Ruin 1, Bio2 and Miasma were adjusted to scale off of MIND if you are a Scholar, and still scale off of INT if you are a Summoner(that isn't high enough to get Bio and Miasma 3 that is).
Therefore, if Square-Enix has the ability to make damage spells scale off of a different main stat based on the job, they can surely make Physick scale off of INT for healing. Either that or make a new trait that turns Physick into a new healing spell that scales off of INT.
Oh and that bug report got classified as 'Working as Intended'. Making it's working as intended, but it's far from being effective.
It seems that Bahamut is getting shrink... Just noted on live letter.
I fully disagree with this nonsense.
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