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  1. #151
    Player
    Schondetta's Avatar
    Join Date
    Feb 2015
    Posts
    30
    Character
    Veno Sera
    World
    Ultros
    Main Class
    Blacksmith Lv 50
    just wanted to add my 2 cents on Bahamut summon itself

    having Ahk Morn on a weird recast timer within Bahamuts summon times feels inorganic and sloppy to me. I dont see why this makes sense to try to squeeze 2 casts out let alone dealing with the pet lag issue, makes the whole thing more convoluted than it needs to be. Just have one Ahk Morn per summon. play with potency numbers to make the change make sense. Maybe that will even have the fortunate side effect of making the move its self feel more powerful in dungeons since it isn't really that awe inspiring like Flare was in days of ol
    (1)

  2. #152
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Schondetta View Post
    just wanted to add my 2 cents on Bahamut summon itself

    having Ahk Morn on a weird recast timer within Bahamuts summon times feels inorganic and sloppy to me. I dont see why this makes sense to try to squeeze 2 casts out let alone dealing with the pet lag issue, makes the whole thing more convoluted than it needs to be. Just have one Ahk Morn per summon. play with potency numbers to make the change make sense. Maybe that will even have the fortunate side effect of making the move its self feel more powerful in dungeons since it isn't really that awe inspiring like Flare was in days of ol
    Or just make him cast Ahk Morn automatically when he leaves. Actually they should do the same for deathflare lol
    Tho we would need something else to not make SMN super brainded...
    (0)

  3. #153
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Death. Death is the most glaring issue. Loosing your stacks for da big-daddy dragon upon a death is a MAJOR weakness. No other job is totally wrecked like SMN is by a death.
    (5)
    可愛い悪魔

  4. #154
    Player
    Koyuki38's Avatar
    Join Date
    Apr 2015
    Posts
    121
    Character
    Koyuki Tanaka
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Death flare should not end the DWT as bahamut does not leave the field when he uses akh morn.
    (0)

  5. #155
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Maku View Post
    Death. Death is the most glaring issue. Loosing your stacks for da big-daddy dragon upon a death is a MAJOR weakness. No other job is totally wrecked like SMN is by a death.
    Don't die. Also dragoons are.

    Quote Originally Posted by Koyuki38 View Post
    Death flare should not end the DWT as bahamut does not leave the field when he uses akh morn.
    How this will help exactly?
    (1)
    Last edited by Angry_Evil; 07-22-2017 at 02:28 PM.

  6. #156
    Player
    CherryGrove's Avatar
    Join Date
    Jan 2016
    Posts
    12
    Character
    Sakura Kodachi
    World
    Odin
    Main Class
    Astrologian Lv 70
    I just did a test in a dungeon and Titan-Egi takes literally no damage from AoEs, while Ifrit-Egi and Garuda-Egi die after 2 hits. There's definitely something broken here. Did they forget to add AoE resistance to Garuda and Ifrit? If they worked like Titan, the lack of Sustain wouldn't be noticable.
    (1)

  7. #157
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Maku View Post
    Death. Death is the most glaring issue. Loosing your stacks for da big-daddy dragon upon a death is a MAJOR weakness. No other job is totally wrecked like SMN is by a death.
    yeah i learned that again in d1s, d2s and current d3s progress - if everything goes well I share dps with our Brd but if I die, mess up Bahamuts timing in boss mechanics or have to help with (hardcast) ressing in progress phases I instantly lose 500-700 overall dps compared to her...

    A knockout really hits us pretty hard : /
    (0)

  8. #158
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by CherryGrove View Post
    I just did a test in a dungeon and Titan-Egi takes literally no damage from AoEs, while Ifrit-Egi and Garuda-Egi die after 2 hits. There's definitely something broken here. Did they forget to add AoE resistance to Garuda and Ifrit? If they worked like Titan, the lack of Sustain wouldn't be noticable.
    At the same time Titan egi dies really fast in solo combat so its strange that he takes no damage with AoEs.
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #159
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alleo View Post
    At the same time Titan egi dies really fast in solo combat so its strange that he takes no damage with AoEs.
    It doesn't help that SE is not being very open about what changes were made to and how they affect the egi's. I was soloing some of the Binding Coil raids for WT and Titan didn't seem to take as much damage as I remember pre 4.0. I saw similar results on the hard mode Garuda, Titan and Ilfrit trials. However as you have seen in open world content a couple of hits and he's dead. Now this could all be due to the difference between 60 and 70 but it would be nice to not have to guess and have a clear answer.
    (1)

  10. 08-01-2017 04:27 AM

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