Quote Originally Posted by Angry_Evil View Post
Summoner is an afterthought for a while now(or always was? hm)
I disagree. There has to be a great level of insane planning that went into this job to make it so terrible. I don't think anyone could just fall over and make so many painful things to this job.

Designer 1: Next up, SMN! Any ideas?
Designer 2: Oh, I know! Let's give them an incredibly clunky aether gauge of horror. If they mess up on one stack, they'll be punished with a minute CD.
Designer 3: We can also make all the animations long so that they don't get the full value of those seconds. Imagine the tears of the SMNs when they try to cast Ank/DF when they still have time left and FAIL! Bwahahah!
Designer 2: That's WONDERFUL! Let's also leave the Egi out on the field until Bahamut's animation is over so there's a chance it'll die and waste a two minute set up!
Designer 1: And we'll have to give them very hard hitting abilities and ZERO ways to negate that damage. Healers love that shit. Still... We need more...
Designer 2: We can make Baha fill the entire screen! Fun for all!
Designer 1: PERFECT!