I agree with what's being said here, for the most part. I'm personally fine with the cross role system and don't at all miss any of the skills that were removed, though I do agree that some further adjustments need to be made to make up for these changes.


I would say the following two changes would cover most of the issues that I agree with:

1- Increase Darkside's damage buff to 30%
2- Let Dark Mind reduce 15% of all damage (30% with DA)



That would push DRK's damage on top of PLD, while giving them the damage mitigation CD they're currently lacking.


Having said that, it's always been my very personal opinion that DRK should be the highest DPS tank, given how they are the ones that spend the most effort to deal damage. WAR should be fine being in the middle ground in terms of tank DPS (assuming they're given the proper adjustments, they're supposed to be the best at on-demand personal mitigation and sustainability). I also agree that PLD having the least DPS output of the tanks wouldn't make it so undesirable, given how they are KING when it comes to utility.

Anyway, I doubt DRK will get any self heals comparable to Equilibrium or Clemency. The job seems designed around being part of a party, just take Living Dead for example. DRK was not designed to solo content (which is something I'm fine with) and if they're ever getting anything to compete with the other tanks in this regard, it'll likely take another expansion for them to do so.