I cannot believe there are actually people on here that really undervalue TBN. You people are ACTUALLY insane. It's an amazing shield and a DPS increase at the same time, and does have uses outside of tank busters (I toss it down and purple marked people in susano ex, for an example. Healers have to spend less MP AND I get a free bloodspiller out of it.)

Are there any other defensive abilities for tanks that are also DPS increases? Vengeance, hallowed ground? Vengeance is a minor DPS increase but really that doesn't matter because it's just just an amazing ability overall, and even then it has a 120 sec cooldown. And hallowed? That's 4 free GCDs for both healers which is pretty good, but it's also got a 7 minute long cooldown so it will only ever see one use per encounter until the later ones that take forever, in which case you get two.

The only other comparable abilities are...clemency and intervention (which is supposed to be PLD's equivalent). Clemency isn't mitigation, it's a heal, and is a clear DPS loss. Intervention doesn't cost you any damage since it uses no MP and just gauge, but it doesn't give you any offensive benefit out of it either. It's just damage reduction.