I don't know if I'd go so far as to say that it's in "a very good place". Rather, I would say that Deltascape v1, v2, and v4 all seem to have taken specific efforts to cater to DRK from a defensive standpoint, and as a result DRK can be said to either be equal to, or have a slight advantage over, Paladin, in terms of personal main-tank mitigation - while providing lower DPS, offering far worse raid-wide/party mitigation, and existing in a tenuous position where any fight that doesn't specifically cater to Dark Mind (for example: Deltascape v3) pretty much puts DRK in the ground compared to PLD.
The above paragraph is almost word-for-word how you could describe PLD's position relative to DRK in Heavensward from 3.2 through 3.4. In almost every case in HW, even when PLD had a clear and obvious advantage in terms of personal mitigation, DRK was the better choice due to higher DPS and more valuable party utility. Except that in Stormblood, DRK's advantage over PLD against magic tankbusters is far lower than PLD's advantage over physical tankbusters was in Heavensward, and Reprisal's HW advantage over Divine Veil was much less pronounced than PLD's DV/Passage of Arms/Cover/Intervention kit's advantage over Blackest Night. And on the contrary, PLD's advantage over DRK in physical-based fights is actually more pronounced in SB than it was in HW, since DRK no longer has Reprisal, Dark Dance, and Foresight.
They need to eliminate DRK's lopsided magical vs physical defenses, just as they removed PLD's in Stormblood - and they absolutely should not be waiting two goddamn years for the next expansion to do it - and they need to actually give DRK a niche where it clearly and obviously outshines the other tanks, just as PLD outshines the others at keeping the party safe, and WAR outshines the others at being able to stack cooldowns or keep them rolling for sustained mitigation. The former can't happen until DRK has something as good as Dark Mind for physical mitigation, and we're even farther away from the latter, because Dark Mind simply isn't strong enough (even when paired with Blackest Night) to offer that kind of clear advantage over the kit that PLD and/or WAR can now bring to a magic mitigation fight.
Edit: And of course, this is before even getting into any issues with DPS.