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  1. #1
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    TBN is great, especially when it breaks. Our kit as a whole appears to be lacking a bit however. I'm ok with lacking some mitigation provided it comes with a payoff in dps, this is the Lore of dark knight sacrificing defense to gain attack. However we don't have the dps the others do, it's not making a lot of sense.
    (0)

  2. #2
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Chrono_Rising View Post
    TBN is great, especially when it breaks. Our kit as a whole appears to be lacking a bit however. I'm ok with lacking some mitigation provided it comes with a payoff in dps, this is the Lore of dark knight sacrificing defense to gain attack. However we don't have the dps the others do, it's not making a lot of sense.
    DPS is not a tanks job anymore, and they changed tanks accordingly. Its by design.
    (0)

  3. #3
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Niyuka View Post
    snip
    if they wanted to change it by design then they needed to COMPLETELY rework how tanks play. in 3.x all of the tanks got mostly skills that were used to deal extra damage (Fell cleave, Goring blade, Royal Authority... the list goes on). so they cant simply just reduce the ammount of damage we do and say "you're not supposed to be suplementing dps anymore" without changing our kits. Other MMOs have tanks that play around CONSTANTLY fighting to keep agro, and constantly mitigating damage and not just the occasional tank buster. ofcource such a change in FF14 would require all the tanks being reworked, rework how enmity works AND change EVERY SINGLE FIGHT IN THE GAME to the new way that tanks work, which ofcource is not feasible.

    Bottom lines is that if SE wants tanks to do their main role and nothing else skills like fell cleave, dps stances like sword oath and deliverance, and things like Fight or Flight or Berersk would need to be removed.
    (2)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  4. #4
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Niyuka View Post
    DPS is not a tanks job anymore, and they changed tanks accordingly. Its by design.
    It's by design to have one tank 10% behind the other two? That sounds like bad design. It's not like the OT sits in the corner waiting for the next tank swap or add to pop.

    Tanks are still doing 50% of a dps at least. If you think groups won't look at two tanks equaling out to one extra dps then I don't know what to tell you. Ask yourself this, if you had a choice between two tanks,

    a) one mitigates more, provides group protection, self heals, and brings 200 dps more

    b) mitigates less, brings little group protection, few self heals, and brings 200 dps less

    Which tank will you take? This is the position dark knight is in currently.
    (3)
    Last edited by Chrono_Rising; 07-05-2017 at 10:23 PM.

  5. #5
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Chrono_Rising View Post
    It's by design to have one tank 10% behind the other two? That sounds like bad design. It's not like the OT sits in the corner waiting for the next tank swap or add to pop.

    Tanks are still doing 50% of a dps at least. If you think groups won't look at two tanks equaling out to one extra dps then I don't know what to tell you. Ask yourself this, if you had a choice between two tanks,

    a) one mitigates more, provides group protection, self heals, and brings 200 dps more

    b) mitigates less, brings little group protection, few self heals, and brings 200 dps less

    Which tank will you take? This is the position dark knight is in currently.
    Wrong view. Look at number of tanks. Look at number of players. Look at faceroll content. It does not matter which tank you take, and chances are you wont have a choice. You take the tank you can get and feel lucky to have tanks.

    It simply makes, at maximum, the difference of a few seconds of time for the kill, if that. As long as we have no content worth a damn, balance discussions are pointless: in a PvE MMO, balance only matters if there is stuff asking for performance. There has not been content that required any sort of setup or balance consideration in over half a year or more. What makes you think it will come back?

    Right now every job is OP relative to the game's content. So this discussion is purely theoretical. Since everything can easily be one-shot through the duty finder, and I havent yet found a way of prioritizing which classes you get there (because you cant), you have to play with whomever you get.
    (0)

  6. #6
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Niyuka View Post
    snip
    One word for you; Raids.
    Did you play Gordias back at release? A3S needed every little bit of dps you could muster in the gear at the time, even Elysium (The FC that has been one of the groups that has gotten a load of world firsts in both coil and alexander) struggled a lot when it came out.
    This all being said however, Alexander was a horrible raid tier in terms of balancing. Omega with any luck will actually be balanced propperly this time and the first turns being entry tier. Even then though in hard content its still better to take the best options available to you when there is limited spots, its also more prevelent in this game as you can level all jobs on one character so you can refuse to take a WAR for example and nobody would really bat an eye because then anyone who actually wanted in to the group would simply level and get good at what the group is looking for, in other MMOs its not quite so simple.
    (2)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)