Hi All,
One thing that's always felt a little off since the launch of Materia, and revamping the Classes is in the Numerical Range (Bonuses) that Yoshida-san and company chose for granting Bonuses.
On a high level, if one of the key points in the Class Revisions was to make Statistics *mean* more (make them more valuable),
1. Why are the Bonuses for Materia seemingly "doubling" and "tripling" what we had from the early days? (i.e, a +7 STR Ring was one of the "best" accessories you could get for STR, and after Materia launched, we can now fuse a Tier IV STR Materia that's... +20(!) STR)
Wouldn't it be better to make each Stat Point more valuable and instead of making "+20 STR the Max" you make it, say, "+10 STR = Best Bonus on a Materia"?
Especially with Patch 1.20 (newest one), all of our HP and MP are seemingly skyrocketing with 2 - 3,000 Pools and our +MP Materia is only... +35 MP for the best Tier IV?!
2. The Numerical Ranges (Min / Max) for each Stat for Materia are wildly different:
* HP and MP Bonus Materia I can understand (up to +70 HP / +35 MP) being different, and then you get...
* STR, DEX, VIT, INT, MND, etc. +20 Max
* Elemental Magic Potency (Fire, Earth, Ice, etc.) up to +30 Max
* Elemental Resistance (Fire, Earth, etc.) are only up to +15 Max
* Critical Attack Power up to +50 Max
* Parry up to +25 Max
* Gathering, Perception, etc. (Gathering) +6 Max
* Control, Magic Craftsmanship, etc. (Crafting) +6 Max
* +Enmity up to +12 Max
* -Enmity up to -8 Max only
I don't need every stat to be the same range, but currently do people feel the ranges are somewhat "random" feeling?
For myself, I have no real understanding of how good, say, having +13 DEX is vs. +38 Attack Power vs. + 4 Craftsmanship vs. - 3 Enmity, in terms of how "great" each bonus is overall in the game.
The Min / Max Range is so wildly different.
Would people want to see a little more uniformity? (at least have stuff like +Enmity and -Enmity be in the same range for Materia, so it feels like these are affecting the same order of magnitude.
Thanks~