Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 87
  1. #51
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I'm hoping it's identical but offers a "free" way of reaching max meld stats for people that don't want to gamble on melding. That said I'd prefer to meld and be done with it, I have no desire to slog away at acquiring, much less carrying around, separate equipment sets for every crafting and gathering class. If this new gear ends up being better(or more specifically required), it's going to suck for me.

    Glad to see the predator armor is in, I've been having a slow-burning fit waiting for it to be found. Now to hope that the music that plays when you're in it is Devil's Lab.
    (1)

  2. #52
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hestzhyen View Post
    SE probably didn't have time to do in-depth balance changes for this patch. Increasing enmity gained from moves is an easy numbers fix on their end. So is changing a damage type and flagging AoE/personal and setting the range. Deeper changes will come with 4.05, so don't grab the pitch forks yet. Wait until those patch notes hit and your favourite job didn't get the same love as others did. :P
    It was more likely a bug. They made the changes to balance the SB content, but then found tanks couldn't keep hate AT ALL in the 1-49 and 50 dungeons. Quite Literately, nothing you can do in Satasha, Copperbell or Tam-Tara will keep hate as a tank. The second the healer or DPS sneeze, you lose it. Until you get a tank stance (Shield Oath(gold icon)/Defiance(red icon)/Grid(blue icon)) at like level 30 (by actually doing the Job quest and not just spamming PotD till you're blue in the face,) you can't recover mobs that have decided to eat the party's face.
    (0)
    Last edited by KisaiTenshi; 07-04-2017 at 04:31 PM.

  3. #53
    Player
    Chimiko's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Chimiko Moonwalker
    World
    Zodiark
    Main Class
    Arcanist Lv 70
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    (2)

  4. #54
    Player
    LordLucavi's Avatar
    Join Date
    Dec 2014
    Posts
    118
    Character
    Faran Lucavi
    World
    Siren
    Main Class
    Dark Knight Lv 70
    It is both more and less than I anticipated. I expected them to penalize tanks who insist on being dps and not using Shield Oath/Grit/Defiance. I do not have an issue keeping hate in tank stance, and before anyone tries to salt up about "omg tank dps wah wah windowlick", if I wanted to play dps, I have 70 rdm and 70 drg for that. Use your enmity generators more.

    I did not expect them to increase enmity further on tank hate generators. I like this.

    Cannot wait to get my FF3/6 magitek sprite mount.
    (0)

  5. #55
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,214
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    * Further adjustments to actions and traits are scheduled for patch 4.05. So yeah, people need to hold on for a bit, its only been 2 weeks and that isnt really enough info to do any decent changes to jobs, all they can really do at the moment is a few potency tweaks. They also want to see how things fair in raids, im sure we will see a lot more changes to jobs 4.05 and possibly 4.1...
    (1)

  6. #56
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Chimiko View Post
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    .....they said they were waiting for 4.05 to do battle adjustments, after they have additional data from Omega (Normal). I'm pretty sure it's a given that SAM will be nerfed, and MCH buffed.
    (0)

  7. #57
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Are people forgetting that 4.05 will have the meat of Job adjustments? The changes here are either slight changes to help tanks or changes that are more bug fixes than anything, like BRD's Troubadour/Battle Voice, MCH's Flamethrower, and NIN's Bhavacakra being physical instead of magical.

    Quote Originally Posted by Naoki_Yoshida View Post
    ■Patches 4.01 and 4.05■
    First of all, to clarify the timeframe. Patch 4.01, featuring the raid Omega: Deltascape, will be released on July 4. Job adjustments will begin in earnest from patch 4.05, and we are currently in the process of reviewing player feedback while applying adjustments and conducting tests.
    ■4.01 Adjustments■
    Ahead of 4.05, we will be making enmity-related adjustments for the three tank jobs. In light of the large amount of feedback we have received, we will boost the effect of enmity-generating combos and AOEs in order to make enmity management more predictable during the lower levels and while leveling. We would appreciate your continued feedback with regards to enmity following 4.01.

    Furthermore, immediately after 4.0's release, we've made adjustments to certain actions that were deemed necessary.
    ■4.05 Adjustments■
    Patch 4.05 will see the release of Omega: Deltascape (Savage), and at the same time we will be implementing the first round of job adjustments.

    A lot of the adjustments are intended to improve job usability, and we will be fine-tuning various actions and tweaking systems. As the changes are wide-ranging and we're in the middle of working out the precise values, the details won't be available until release, and I ask for your patience and understanding in the meantime. I plan to provide you with an outline of our plans in my 37th LIVE Letter, scheduled for July 15.

    Of course, the adjustments will not be limited to those mentioned here. We'll keep on reviewing jobs as we move forward, and we welcome your continued discussion and feedback.
    (1)
    Last edited by magnanimousCynic; 07-04-2017 at 04:41 PM.
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  8. #58
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    so did 3.05 did, we didnt forget it all were just not putting any hype on it
    (0)

  9. #59
    Player
    Ahzarhuuk's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Chimiko View Post
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    We hardmoding level 70 dungeons Boys.
    (1)

  10. #60
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Valinis View Post
    Tinfoiling because I don't trust an "I think"? Ok buddy.
    HE could have said, at the current state we do not have any accurate or clear official statements, however in one of the live interviews, Yoshi stated : (insert whatever message) and it would have been still better then your fail attempt of coming to the forums, asking players about their opinion of release dates, that are nothing else but assumptions. Then you try to argue with somebody, that shows you at least somewhat proof of an statement given by the producer/director and your response is, that you rather believe what the lady at the local walmart is saying because Yoshi used the word "think".

    Back to the discussion point, I think (see what I am doing here?) they moved the release of the housing date a bit back, because there are still people that haven't received their game copies (international shipping) and others that are still being lockout from content due the still existing log in queue's and server instability issues. It would be horrible if housing is introduced tonight, and people that are not able of being online or haven't level'd characters up far, would have to miss out on that, same if they would have introduced the new weekly tomes tonight.

    in my own personal opinion, since the patch states that in 2 weeks we will be able to see newly added weapons, that are exchangeable for the omega tokens, it would be the time to open up the housing district then or right after with a smaller patch. That would be still prior to the actual announced 4.2 patch, if the schedule stays, and would therefore fall still under the "4.1" requirements and announcements.
    (5)
    Last edited by LunaFaye; 07-04-2017 at 05:19 PM.

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast