Well, they fixed the issue where AFK in PvP did not actually harm the bottom line of other players.
You now actually benefit your party by trying...
But the underlying problem of not being able to level grind / tome grind in enough open world ways,
thus being thrust into the mind numbing cycle of speed running instanced crap still remains.
And so i will still not vote to kick any player who AFK's in PvP, because honestly, we should all just stand around for 20 minutes and watch Netflix.
Hopefully Eureka proves to be the first step in solving this most glaring issue in the game.... hopefully.