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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm glad they boosted the enmity, because I went from having two enmity combos keep me good on threat for an entire fight to having it only keep aggro off the "selfish" DPS classes like SAM, BLM, and MNK until about 50% on average.

    I only had issues with threat in tank stance if said classes insisted on going after different targets.
    (3)

  2. #2
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I'm hoping it's identical but offers a "free" way of reaching max meld stats for people that don't want to gamble on melding. That said I'd prefer to meld and be done with it, I have no desire to slog away at acquiring, much less carrying around, separate equipment sets for every crafting and gathering class. If this new gear ends up being better(or more specifically required), it's going to suck for me.

    Glad to see the predator armor is in, I've been having a slow-burning fit waiting for it to be found. Now to hope that the music that plays when you're in it is Devil's Lab.
    (1)

  3. #3
    Player
    Chimiko's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Chimiko Moonwalker
    World
    Zodiark
    Main Class
    Arcanist Lv 70
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    (2)

  4. #4
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Chimiko View Post
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    .....they said they were waiting for 4.05 to do battle adjustments, after they have additional data from Omega (Normal). I'm pretty sure it's a given that SAM will be nerfed, and MCH buffed.
    (0)

  5. #5
    Player
    Ahzarhuuk's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Chimiko View Post
    Oh well, time to put your smn on the shelf and play some MNK or NIN/RDM/SAM/BRD cause thats pretty much the only thing thats going to be viable for the next couple of months. :>
    We hardmoding level 70 dungeons Boys.
    (1)

  6. #6
    Player
    LordLucavi's Avatar
    Join Date
    Dec 2014
    Posts
    118
    Character
    Faran Lucavi
    World
    Siren
    Main Class
    Dark Knight Lv 70
    It is both more and less than I anticipated. I expected them to penalize tanks who insist on being dps and not using Shield Oath/Grit/Defiance. I do not have an issue keeping hate in tank stance, and before anyone tries to salt up about "omg tank dps wah wah windowlick", if I wanted to play dps, I have 70 rdm and 70 drg for that. Use your enmity generators more.

    I did not expect them to increase enmity further on tank hate generators. I like this.

    Cannot wait to get my FF3/6 magitek sprite mount.
    (0)

  7. #7
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    486
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Are people forgetting that 4.05 will have the meat of Job adjustments? The changes here are either slight changes to help tanks or changes that are more bug fixes than anything, like BRD's Troubadour/Battle Voice, MCH's Flamethrower, and NIN's Bhavacakra being physical instead of magical.

    Quote Originally Posted by Naoki_Yoshida View Post
    ■Patches 4.01 and 4.05■
    First of all, to clarify the timeframe. Patch 4.01, featuring the raid Omega: Deltascape, will be released on July 4. Job adjustments will begin in earnest from patch 4.05, and we are currently in the process of reviewing player feedback while applying adjustments and conducting tests.
    ■4.01 Adjustments■
    Ahead of 4.05, we will be making enmity-related adjustments for the three tank jobs. In light of the large amount of feedback we have received, we will boost the effect of enmity-generating combos and AOEs in order to make enmity management more predictable during the lower levels and while leveling. We would appreciate your continued feedback with regards to enmity following 4.01.

    Furthermore, immediately after 4.0's release, we've made adjustments to certain actions that were deemed necessary.
    ■4.05 Adjustments■
    Patch 4.05 will see the release of Omega: Deltascape (Savage), and at the same time we will be implementing the first round of job adjustments.

    A lot of the adjustments are intended to improve job usability, and we will be fine-tuning various actions and tweaking systems. As the changes are wide-ranging and we're in the middle of working out the precise values, the details won't be available until release, and I ask for your patience and understanding in the meantime. I plan to provide you with an outline of our plans in my 37th LIVE Letter, scheduled for July 15.

    Of course, the adjustments will not be limited to those mentioned here. We'll keep on reviewing jobs as we move forward, and we welcome your continued discussion and feedback.
    (1)
    Last edited by magnanimousCynic; 07-04-2017 at 04:41 PM.
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  8. #8
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,228
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    * Further adjustments to actions and traits are scheduled for patch 4.05. So yeah, people need to hold on for a bit, its only been 2 weeks and that isnt really enough info to do any decent changes to jobs, all they can really do at the moment is a few potency tweaks. They also want to see how things fair in raids, im sure we will see a lot more changes to jobs 4.05 and possibly 4.1...
    (1)

  9. #9
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    so did 3.05 did, we didnt forget it all were just not putting any hype on it
    (0)

  10. #10
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    No SCH buffs (yet, at least) but they fixed the UI text issues on PS4, so I'm plenty happy for that!
    (1)

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