Quote Originally Posted by moatcarp View Post
I don't think you understood my point. In your proposed system DoL are basically worthless (HQ mats are completely meaningless and may as well be removed from the game). Your proposal completely favors DoH. DoH can just grind out a ton of NQ goods using NQ items and end up with super expensive HQ end results.

HQ mat = HQ result is more balanced between DoL and DoH than your solution.

For your solution they may as well completely remove HQ materials all together. The other solution allows HQ materials to remain worth while and removes the problems with just being able to spam NQ mats to get HQ goods anyway (right now).

EDIT: if you want to get into who has worse DoL I think my highest is fisher at rank 18 .
No, I really don't think you're understanding the system as proposed.

How could you think that HQ mats are worthless under this system?

Suppose 1 assembly of crab bows is worth 100k in mats.
8*100k = 800k spent for a +1
8*800k = 6.4m spent for a +2
8*6.4m = 51.2m spent for a +3

Now suppose you can pretty much guarantee a +3 item with 10 combines of all +3 mats.

That means each combine of +3 mats is worth approximately 5.12m, or 51.2x as much as NQ mats. Please explain to me how that's "essentially worthless". In fact, the real value is much greater than this because instead of spending 10h assembling crap bows, you can instead spend 20m doing 10 synths.

If anything that will drive the cost of HQ mats way, way up. I hardly see how that makes DoL useless.