I will admit it is a bit early for a final critic about the game, but I'm not just going on a whim here. It isn't about what I like or what I dislike, it's more so about how there seems to be no need for the current system to have taken place until the new classes were released. Unlike the casual player the "learning curve" isn't as steep for me (not to sound cocky), but it didn't take me more than a few hours to adjust to the new systems benefits and failures. Now I am speaking at an endgame level which I'm assuming SE takes as a joke, because none of the new content is difficult as most people want to rave about. And the repetition of loot sort of proves how blind SE is. Well materia kinda proves how blind they are, but that's a different subject. Either way it isn't long before the next update, so I'm more than happy to wait for the next patch, but from a business point of view by the time that patch roles around if SE shows no signs of bringing any of the good back, they would already have lost tons of customers.

And if LNC "was" broken, then GLD "was" a tangible tank.