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  1. #10
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    I'd agree, but as far as survivability I'm mostly noticing tanks dying and healers struggling in the following instances: Someone dun goofed, or the tank isn't using the tank stance, or the obvious "they're bad". I honestly think they could give BLM about 100-200 more dps without destroying the games difficulty. I'd rather the devs take more time to tune encounters and classes so that each person is satisfied rather than making a hasty adjustment to one class and making everyone who mains it less satisfied to appease the cries of people playing other classes.

    I get that people still want the challenging content to remain challenging, but the current end tier content is mostly still in development, it's not as if it's just going to be easy right off the bat with what we have currently.
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    Last edited by PrismaticDaybreak; 07-04-2017 at 04:26 AM.