If you are slowing us down we'll get a new tank in-progress.
If you are slowing us down we'll get a new tank in-progress.
While leveling, big pulls were always a bad idea. How that I'm in 310/320 gear it varies based on the tank; some runs it's like being back in HW content, other times its like the tank is made of tissue paper. I assume its ilv related.
That's a pretty poor attitude. The tank may not be comfortable with it....
If healer asks to pull more it'll be only his fault if you'll wipe (you'll probably not because unsure in their abilities healers never ask for this).
No reason to make a dungeon slower on purpose.
A lot of reasons to make it faster though, because you can use saved time in other activities.
5-10 saved minutes per dungeon may not look much, but they add every day into hours into days.
I'd like to apologize for my earlier comment. I totally forgot that DRK had a way to restore their HP. I'm used to playing Warrior, and with the loss of Bloodbath, more damage doesn't help that much on trash packs in terms of survivability. I mean, they still do have Storm's Path and Inner Beast, but I wouldn't say the HP healed is that significant compared to Bloodbath. If WARs still had Bloodbath, I'd definitely be for STR accessories while tanking trash though. I think the extra tank DPS could help, but it also depends on DPS doing their AoEs.I feel like all these complaints on Str gear complaints are due to misconceptions or getting bad tanks that would probably die anyway even with vit gear. A proper tank using Str gear should be able to handle larger pulls more easily simply by the virtue of things die faster. I have been using str gear when running with friends and they don't find it harder to heal me, sometimes they find it easier (due to my soul eaters and abyssal drains hitting harder and thus restoring more HP). Unless you are waiting for the tank to drop rather low before you heal them (which I admit is a valid strategy to maximize healer dps windows) and you like that extra HP so you can spend more time dps'ing (again, valid argument), there shouldn't that much difference healing a str tank and a vit tank in dungeons, if they are properly using cooldowns.
Cooldown rotations are a must when doing these large pulls. Knowing your party's damage and figuring if they are capable of downing the mobs within your cooldown rotation is vital. There is no excuse for not actively using your cooldowns. If a tank is doing these large pulls, and they aren't properly using their cooldowns, call them out on it (Str or Vit).
Not every str tank is someone who only cares about big numbers or is a sheep that follows the meta. Some of us actually knows how to properly play as a tank wearing str accessories and can make the pros outweigh the cons.
I'm also not necessarily against the STR meta. I just think it's somewhat questionable on trash. What I usually do is wait until the tank's HP gets to 50% to maximize my healer DPS. But when a tank pulls multiple packs, I have to spam heals and it's harder to get Holy spam off. I'm usually running with a DRK from my FC. He's currently wearing Fending accessories. Hmm, I'm not actually sure why he's not wearing STR accessories. I think he himself is probably aware of how hard trash hits even with Grit up. IIRC I think in EX roulette he pulls two packs at a time?
Last edited by YitharV2; 07-04-2017 at 05:11 AM.
Massive pulls are good, it teaches healers to MP manage and heal efficiently. It trains them up for harder content.
This is coming from a healer main btw.
Nothing a well-timed Hallowed Ground couldn't fix - Of which you should be able to use twice in a average dungeon run that lasts about 25 minutes.
It's not a good healer attitude, but if I ask for mass pulls, the tank doesn't have to be comfortable with it. I know that the tank will probably lose some mobs, but I have to take that burden (with extra heals to dps) not said tank.
Do what you feel like, sometimes i do large pulls other times i just do chain pulls, as in lets say a group is 3x mobs when 2 or 1 mobs left i start moving on to next group.
If the group don't like it .. well they are more then welcome to kick me .. as i will 99% get into a new party before they even get a new tank.
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