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  1. #11
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    I don't want to see AST nerfed, but unless they're willing to give WHM and SCH something comparable if not equal, The Balance does need looked at. A 10-30% DPS buff depending on Royal Road that stacks with other DPS buffs is hugely significant now that they removed a lot of them from jobs thanks to the reworking of cross classes. In a game where the meta becomes "as much DPS pumped in as possible," AST is a huge source of it now. That's just a straight up damage buff that can be semi-manipulated for maximum uptime that doesn't rely on random dice rolls in crits and direct hit. Moreso if you have two coordinating ASTs that had it ready to go before the fight started and work together to make sure the next is up as soon as the first falls, and then extended.

    Baseline healing probably should be the same in all jobs but we eventually got to a point in ARR and HW (and will in SB) where excess healing is just not needed. Tanks are already wearing STR gear because they don't need the extra health. It's superfluous. WHM had the best healing throughput but we didn't need it, and thus were left behind in favor of the other healers that offered buffs to raid DPS. I'm not sure they'll ever be able to change this mindset. It's just how it goes in MMOs. But because we just don't need the throughput, we instead look to what else the healer can bring, and AST is winning without a contest. Even if RNG doesn't grace you with a Balance, you still have reliable shields and throughput healing.
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    Last edited by Rhindas; 07-04-2017 at 01:06 PM.