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  1. #1
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    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Jennestia View Post
    We don't have full details yet but it was stated jobs are more specialized and exclusive -- WHM for example will obviously be a better healer and have better healing abilities implementation in a party setting (the point of jobs) and a Paladin will likely be the go-to tank.

    We know for example Marauder (18) and Gladiator (30) is required to Unlock Paladin which is placed ontop of Gladiator and exp you gain on Gladiator/Paladin goes to Gladiator/Paladin since they're basically one in the same in terms of growth.

    When Jobs are released, Classes will be more for general use while Jobs will be for Party setting.
    whats strange to me is that CNJ is already a WHM. its vastly superior to THM cross classing 1 cure spell.

    i was under the notion that classes would be much more versatile allowing for easier solo play and Jobs would be vastly more restricted than classes. however, classes are now just about 90% restricted.

    "no because you can equip 10 abilities from other classes" LOL THERE ARE HARDLY ANY WORTH WHILE ABILITIES TO EQUIP FROM OTHER CLASSES. not only are there almost no DOW abilities worth while to equip to my mages (such as that life saving MRD defense mode buff) but i cant cross class almost any worth while Mage abilities.

    i now cant cross class the vast majority of spells/abilities from one mage to another. Its like the classes themselves are the Jobs and the Jobs will just be the exact same with a few more spells/abilities.

    we were specifically told classes would be much more versatile, by they are very very restricted. Why cant i equip the CNJ MP ability on my THM and have it just gimped a little? Its not like id be over powerd in Boss battles or anything.
    (4)
    Last edited by Dreadnought; 12-19-2011 at 06:39 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dreadnought View Post
    whats strange to me is that CNJ is already a WHM. its vastly superior to THM cross classing 1 cure spell.

    i was under the notion that classes would be much more versatile allowing for easier solo play and Jobs would be vastly more restricted than classes. however, classes are now just about 90% restricted.

    "no because you can equip 10 abilities from other classes" LOL THERE ARE HARDLY ANY WORTH WHILE ABILITIES TO EQUIP FROM OTHER CLASSES. not only are there almost no DOW abilities worth while to equip to my mages (such as that life saving MRD defense mode buff) but i cant cross class almost any worth while Mage abilities.

    i now cant cross class the vast majority of spells/abilities from one mage to another. Its like the classes themselves are the Jobs and the Jobs will just be the exact same with a few more spells/abilities.

    we were specifically told classes would be much more versatile, by they are very very restricted. Why cant i equip the CNJ MP ability on my THM and have it just gimped a little? Its not like id be over powerd in Boss battles or anything.
    I doubt as BLM you can even set cross class abilities.

    So where as THM will have the use of Protect, Stoneskin and Cure a BLM probably won't.

    Obviously your opinion on those 3 spells is your own, but I still feel they come in very handy when I'm soloing on my THM.

    I don't understand the need for players to feel they can do everything either, in most other MMO's you can't set spells and skills from other classes.

    In 11 you can only set spells and skills much much lower than your main level, ie Cure II (its a bit different now mind) but you shoudln't expect to be setting Cura and Curaga as a DD class.

    Quote Originally Posted by Spellbinder View Post
    This is what I was afraid of. Finally logged in for the first time since the update and figured I'd give a few leves a try as Conjurer and Thaumaturge... didn't like it at all.
    Mages work perfectly IMO , THM spells are a bit on the costly side but that my only fualt with them
    (0)
    Last edited by Jinko; 12-19-2011 at 01:03 PM.

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