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  1. #41
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    PvP hasn't been dead since they removed the Grand Company restrictions and added the Garo gear. Frontlines may not have been instant, but it popped fairly regularly, and I was queuing into 8v8 Feast matches right up until the serves went down for Stormblood within 5-7 minutes.
    That's why I mentioned the PvP event. Prior to that, it was hour+ queues into frontlines.
    (1)

  2. #42
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Terrible suggestion - if you want to improve PvP you should be asking for Frontlines RATED matches that give no experience and is for the true PvP'ers. This is the casual, fun PvP where the only thing "places" serve is achievements and faster PvP currency/prestige. Leave the casual PvP content rewards alone unless you want the queues to be 30 min+ and effectively dead.
    (3)

  3. #43
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lemuria View Post
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    Pretty much this. If you got less XP when you lose people simply wouldn't play. There's never a guarantee of victory, teams are random.
    (4)

  4. #44
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Dizhonor View Post
    I'm not suggesting that we take away rewards. I'm suggesting that the level of awards be tied to effort / results.
    So what if you get a bad team? You should just get less experience because your team sucks? People might just go back to PoTD in that case.
    (3)

  5. #45
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Dizhonor View Post
    This is exactly what I'm talking about. People are using Frontline to level alts. Namely DPS alts. So they are only doing it for the experience. So don't care about winning or losing. So thank you for making my point about people abusing Frontline for experience.
    I can't get the Garo mounts without winning, broheim. You also get more Wolf Marks for winning, which I need to purchase the Garo gear. Suffice it to say I have a vested interest in the outcome. But yeah, totally proves your point.

    Quote Originally Posted by Bourne_Endeavor View Post
    This is whole problem. People go into PvP with the sole intent of leveling their jobs for PvE and couldn't care less about actually winning. Perhaps the OP's numbers are a bit too steep a punishment but people should be incentivized to win not get a participation medal. Nothing is more annoying than getting into Shatter and half the Alliances run off towards the other team only to get themselves killed or allow another GC to win because they can't be bothered to attack the ice. I have had multiple instances of people in chat flat out admit they don't care and only queued for the EXP.

    As for one GC always losing. It's complete coincidence. Freelancer is set by default now. I've been apart of all GCs multiple times with varying results. You just had a string of bad luck is all.
    I don't think the BGs go any worse than they did in HW when I was farming Garo gear.
    (2)
    Last edited by Nixxe; 07-03-2017 at 09:08 AM.

  6. #46
    Player
    Rilasha's Avatar
    Join Date
    Mar 2015
    Posts
    77
    Character
    R'lasha Nereshyl
    World
    Tonberry
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Dizhonor View Post
    REQUEST (suggestion): Scale Experience to PARTICIPATION
    Fixed. K/D/A ratio, Damage done to PCs/Ice, Healing Done, Occupations (For Seal Rock/Secure). More you do, more exp. Sure, we could have a bonus for 1st or whatever, but that should just multiply EXP that you'd gain for actually playing.

    Now you wouldn't be able to AFK and get exp.

    People who lose that contribute more WILL get more exp than AFKers on the winning team. Because 0 x 150% (for a win for example) is still 0 compared to any amount of exp x 100%.
    (0)


    Also known as Yukikaze Yumishi on Midgardsormr.

  7. #47
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    Here's a question for the OP: Do you consider the people who hang back and protect the base on Shatter to be AFK?

    For all those suggesting "participation" being the factor for rewards, how do you factor in the intangibles? Things like shows of force to scare off flankers, these are important tactics that involve no trackable data due to no actions being taken other than merely existing in sight range of opposing players.
    (3)
    Last edited by kattzkitti; 07-03-2017 at 12:46 PM. Reason: Another thought added.

  8. #48
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    956
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    I was hoping this was a Duty Roulette: Frontlines request to increase daily EXP bonus.

    No... No I was wrong.
    (5)

  9. #49
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    My fear with setting rewards on participation is that it may discourage players from taking healers into PVP.

    Since half the time healers are better off baiting out or distracting opposing players from the objectives while the DPS chip down ice. Help give the team an overall win but completely ruins a healer's heal/damage scores.
    (1)

  10. #50
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Veritas-Ancora View Post
    I was hoping this was a Duty Roulette: Frontlines request to increase daily EXP bonus.

    No... No I was wrong.
    The request could be amended then. 3rd place gets the current exp. 2nd place gets a bit more and 1st place gets a decent amount more. 2nd place should not get too much more than 3rd or you'd be stuck with people just simply fighting for 2nd place once they think the game is out of reach to win. Giving the biggest increase to 1st place would be the best bet at getting the most people in a game involved in actively trying their best to win.
    (1)

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