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  1. #1
    Player
    Dizhonor's Avatar
    Join Date
    Jul 2017
    Posts
    60
    Character
    Dizhonor Stab'nstein
    World
    Sargatanas
    Main Class
    Marauder Lv 70

    REQUEST: Please change PVP duty incentive

    THE PROBLEM: The actual incentive to do Frontline through the Duty Finder is not Wolf Marks, and is rather Experience. The problem is that you gain the same experience whether you win or lose. It seems that most people who are queue'ing are doing it for the experience. Therefore, the incentive to win is tied to something most people don't seem to care about (i.e. the Wolf Marks).

    REQUEST (suggestion): Scale Experience to PLACE. For example, 1st place earns more experience than 2nd place, and 2nd place earns more experience than 3rd place. As a suggestion, 1st place receives 100% experience, 2nd place receives 50% experience, and 3rd place receives 25% experience.

    This suggestion may not (and likely will not) eliminate all of the people who /afk through matches (etc), but it will at least provide an incentive to win with a reward that people will care about (i.e. the experience).
    (16)

  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    (55)

  3. #3
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    In advance I LOVE THE PvP: to the point now.

    I agree, we need to link experience to place. Maybe not as extreme as you are talking, but maybe 50% for last place. Same with tomes.

    While I enjoy going nearly 10+ kills with 1 death or so every single match because people are utter trash at PvP, it does get a little old essentially taking candy from infants.

    For everyone whining about their grand company...freelance like I do.
    (1)

  4. #4
    Player
    Dizhonor's Avatar
    Join Date
    Jul 2017
    Posts
    60
    Character
    Dizhonor Stab'nstein
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by HyperSMB View Post
    In advance I LOVE THE PvP: to the point now.

    I agree, we need to link experience to place. Maybe not as extreme as you are talking, but maybe 50% for last place. Same with tomes.

    While I enjoy going nearly 10+ kills with 1 death or so every single match because people are utter trash at PvP, it does get a little old essentially taking candy from infants.

    For everyone whining about their grand company...freelance like I do.
    The % might be extreme. But in any case, rewarding winners and losers the SAME REWARDS defeats the purpose of a PVP match. There should be consequences for losing.
    (2)

  5. #5
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Lemuria View Post
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    This.

    Look, MMO players are weird in that they do stuff for rewards, not just to have fun. You take away the rewards, enjoy your queue times.
    (14)

  6. #6
    Player
    Dizhonor's Avatar
    Join Date
    Jul 2017
    Posts
    60
    Character
    Dizhonor Stab'nstein
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by YitharV2 View Post
    This.

    Look, MMO players are weird in that they do stuff for rewards, not just to have fun. You take away the rewards, enjoy your queue times.
    I'm not suggesting that we take away rewards. I'm suggesting that the level of awards be tied to effort / results.
    (2)

  7. #7
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Dizhonor View Post
    I'm not suggesting that we take away rewards. I'm suggesting that the level of awards be tied to effort / results.
    So what if you get a bad team? You should just get less experience because your team sucks? People might just go back to PoTD in that case.
    (3)

  8. #8
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lemuria View Post
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    Only post that matters.
    (5)

  9. #9
    Player
    Dizhonor's Avatar
    Join Date
    Jul 2017
    Posts
    60
    Character
    Dizhonor Stab'nstein
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lemuria View Post
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    No it wouldn't. It may effectively eliminate incentive for some players to do Frontline. But it wouldn't (as you wrongly suggest) eliminate ANY incentive. Think carefully before you make absolute statements.
    (4)

  10. #10
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lemuria View Post
    This suggestion would effectively eliminate any incentive to do Frontline. Ever. Think carefully before you ask for changes you may regret.
    Pretty much this. If you got less XP when you lose people simply wouldn't play. There's never a guarantee of victory, teams are random.
    (4)

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