Rather than a weekly cap...

I'd like to see a progressive cap.
It will increase each week at the same rate that it would normally be capped at for a total amount earned...


Say, it's capped at 500 a week on a weekly cap...

A progressive cap would be max 500 for week 1, max 1000 for week 2, max 1500 for week 3 etc...
So a person starting at week 1 and going through week 4 would have a total amount of 2k they could have earned.
While someone who's starting fresh at week 4 has the same 2k total that can be earned.


Keeps the gear locked to whatever speed the devs want, but allows people to catch up if they didn't get in on it during the first week.