BW should honestly just be a stance and have its effects dialed back slightly to compensate.
Funny thing is that it is extreamly easy to buff WAR in comparison to PLD in 3.x. We had no idea how to buff PLD in 3.x because it was bad by design, and without radical changes to the battle system we couldn't be buffed. WAR just needs to be made a bit more like 3.x WAR, which isn't difficult to accomplish.
I already acknowledged the 10% convalescence loss. You can't get that back.That's just plain wrong. Convalescence was a cross-class ability for you before. It still is. It was a baseline ability for me, and a buffed one at that. I now have to give up a role slot to get it back, instead of actually acquiring an additional ability. That is a loss for paladin and only paladin, while the status quo is preserved for the other two classes, which have only ever had it through cross-class. The same goes for Provoke, Awareness, Interjection, and Rampart (with respect to f you guys don't like the changes to your classes or think there need to be buffs or whatever, but trying to distort the situation isn't helpful.
However, the 3 skills we lost to the role skills we can't get back. DD, Reprisal, Low Blow. They have the same names but they are not the old skills.
war need more damage mitigation that dps.
now war tank is awful, like a paper
War is about offensive tank, let the mitigation for PLD That's what they suppose to be, the unbreakable wall.
Yes and No, if you go down that route then what will happen is PLD will get sidelined again because it lacks dps for the raiding meta which is 99% dps orientated . I changed in HW because of this reason. So what is the answer how to balance this, so that HW does not happen again?
I'm not quite getting why this is point isn't getting across. The fact of the matter is all tanks had to sacrifice skills to he role ability (or straight up lose them) but the PLD still has access to theirs, your kit still functions the same way it always has because (barring convalescence) nothing has changed about them. The point that Falar is trying to make is the fact that yes DRK can still get low blow and reprisal and such back BUT they are vastly different, there is no longer any synergy or interactions which makes the DRK kit feel a lot different.
But they alrdy got the DPS! Even more than war/drk.Yes and No, if you go down that route then what will happen is PLD will get sidelined again because it lacks dps for the raiding meta which is 99% dps orientated . I changed in HW because of this reason. So what is the answer how to balance this, so that HW does not happen again?
War just need it's flexibility back. An a few changes to some skills like onslaught an others, an since they got no utility yes war DPS should be above PLD at least by 250-300 because they bring nothing to raid.
This comment "They Bring Nothing To The Raid", this is the problem that HW had and why Mnk was basically not part of any major meta due to DRK bringing Del. I am talking from playing a WAR and PLD currently in SB. War and Drk need there abilities to flow better There DMG lacks because of the penalty they take when switching stances, "this is just one thing I am saying" there are other things too.
To balance, you will need the raid to require utility and dps no matter the level of gear. So in other words bring 8 jobs that offer nothing to the group just to nuke down the boss and skip any phase without bringing utility. This is where SE needs some work, I am no expert. But buffing just dps is not going to help any of the tanks.
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