Because Bloodspiller being on the GCD reduces the # of SS or SE per minute----both of which generate resources.you are pretty obsessed with this, idk why you want this skill oGDC so bad, i agreed with Dark passenger, with BP not so much thanks the way they solve it with Syphon strike, the Bloodspiller and Quietus oGCD is ridiculous, if you complaing of the lack of oGCD per combo then you are not using DA properly, the rate of oGCD now per skill is almost superior that heavensward
If someone thinks that is "too many oGCDs to handle at once" I do not know what to say---we had many more before and they were easy to manage.
Last edited by Falar; 07-03-2017 at 12:27 AM.
the skill is a dps gain no matter how you look at it and looking at the speed we generate MP looks is balance on it, DRK generate a lot of mana in grit with syphon bonus and out grit with BW+delirium, and Bloodspiller is awesome bcs you can use it betwen combos and dont break it giving us the dinamic we lose with the old delirium, i dont say it like "to many oGDC" im talking about change a skill how works perfectly and bring us a lot of fun for no special reason, if we lack dps just buff the potency.
It will be even more fun oGCD and stronger.the skill is a dps gain no matter how you look at it and looking at the speed we generate MP looks is balance on it, DRK generate a lot of mana in grit with syphon bonus and out grit with BW+delirium, and Bloodspiller is awesome bcs you can use it betwen combos and dont break it giving us the dinamic we lose with the old delirium, i dont say it like "to many oGDC" im talking about change a skill how works perfectly and bring us a lot of fun for no special reason, if we lack dps just buff the potency.
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