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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59

    Can we get [Skirmish] (Boss) Trials back ?

    Since we receive new dungeons and bosses over and over there are already a lot of past bosses in this game.
    I would kind of like the idea to get [Skyrmish] back as a [hard/extreme mode] trial where you fight random bosses or very hard notorious monsters one after an other in a very limited amount of time. in FFXIV 1.0. version of Skyrmish you had 30 minutes to kill all bosses.
    Maybe also as [hardmode/extreme] versions of their original counterparts (more damage / more HP)

    In the end you may receive special skyrmish weapons.
    I think it would be a nice change in contrast to normal dungeons where you fight through hordes of (trash) monsters and just in the end you have to fight against a boss.

    Additionally your dps and knowledge about past bosses need to be high in order to kill these bosses in a short time limit - which should be challenging.


    Skirmish in Final Fantasy XIV 1.0. :







    Skirmish 1.0. Video - 1
    Skirmish 1.0. Video - 2


    And how about implementing even FATE Bosses maybe like Ixion and Odin to the bosses? What would you think about a boss trial time challenge?
    (17)
    Last edited by Tonkra; 07-02-2017 at 12:33 AM.

  2. #2
    Player
    SgtPepperUK's Avatar
    Join Date
    Aug 2013
    Posts
    162
    Character
    Freya Pendragon
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Never played 1.0 but sounds interesting, kind of like FFXI's BCNMs.
    (1)
    Think about it, nobody wants to die, there's rules to this game son, I'm justified.

  3. #3
    Player
    RubyCirha's Avatar
    Join Date
    Aug 2015
    Location
    ul-dah
    Posts
    389
    Character
    Ruby Cirha
    World
    Coeurl
    Main Class
    Monk Lv 73
    Yes pls I'm all for challenge modes
    (2)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Yes please
    Skirmish in 1.x was cool. A shame it got not transfered to ARR.
    And a double shame it was not part of Golden Saucer.
    (2)
    Last edited by Felis; 07-01-2017 at 10:23 PM.

  5. #5
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    I'm new late for HW.
    Look fun. Yeah wish them back
    (0)

  6. #6
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,019
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    Loved skirmish in V1 i would love to see those again
    (2)

  7. #7
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    Skirmish was awesome. Was super bummed out when Giantsgall weapons were made random, useless drops in ARR.
    (2)

  8. #8
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    I wouldn't mind Skirmish to return. Tbh, it was fun and something else to do other than farming AV and CC for darklight drops. I was sad to see it wasn't there in ARR and what they did to CC and AV just makes me sad. Those were great lvl 50 dungeons back in 1.0. So was Darkhold. Anyone remember having to trigger different lights in the final boss and dealing with the skeleton pops? /sigh...
    (1)

  9. #9
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    You had the choice of 2 islands for Skirmish. They each had their own sets of unique NMs to fight for weapon drops and it wasn't just one NM per island, it was several per island. You got the exit once you completed all the objectives.

    Quote Originally Posted by SgtPepperUK View Post
    Never played 1.0 but sounds interesting, kind of like FFXI's BCNMs.
    (0)

  10. #10
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    I've been waiting patiently for this for a long time
    (0)

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