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  1. #1
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    While it would be nicer, the game would also be much harder to run like that. The game can run on lower end PCs just fine and they can because they only have to render one zone at a time, not an entire continent.
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  2. #2
    Player
    Galka_Rock's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    36
    Character
    Galka Rock
    World
    Famfrit
    Main Class
    Monk Lv 70
    Quote Originally Posted by Averax View Post
    While it would be nicer, the game would also be much harder to run like that. The game can run on lower end PCs just fine and they can because they only have to render one zone at a time, not an entire continent.
    That's not the way it works, though. as you move through a transition zone, the game unloads the zone behind you, and loads the zone in front of you. So, the game is still just loading one zone at a time.
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  3. #3
    Player
    Aphex's Avatar
    Join Date
    Apr 2012
    Posts
    38
    Character
    Brick Top'
    World
    Famfrit
    Main Class
    Marauder Lv 68
    There would be a higher mem requirement. The way these transitions work is by using 2 sets of volumes, each one loading different sets of data. The world you transitioned from isnt completely dumped. This is why it couldnt be done on the ps3, it just didnt have the mem required. Also btw, transitions wouldnt be toggled, this would be a fundamental change that would require input from every dept. Someone like Yoshi P would need to sell the idea to higher ups, and im not sure they would give it the stamp of approval as it wouldn't necessarily create more retention. However, i do have faith that this is being worked on, just a gut feeling.
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