Quote Originally Posted by Chiramu View Post
EDIT: I don't mean they should make the "tunnels" on the map walk-able, I mean that they should think about how everything fits into place together. Put the puzzle together, work with the lore and figure out how people transcend flights of steps, how people walk the Limsa bridge etc.

Similarly like WoW map transitions.
WoW's maps are a lot less intensive than FFXIV maps. Not only that, but the lore was with long tunnels. You used to have to walk Limsa bridge. You used to have to walk under the canopies to leave Gridania. The main gate to Ul'dah was closed because they needed you to walk through the long tunnel to enter Thanalan. The lore excuse was security or something like that. You can still see those places in FFXIV. It's just where they started in 1.0, they become zone markers in 2.0. Things aren't placed willy nilly.